Showing results 1 to 6 of 6
Title | Author(s) | Issue Date | |
---|---|---|---|
Enhancing instructional outcomes with a serious gamified system: a qualitative investigation of student perceptions Journal:Information and Learning Sciences | 2021 | ||
Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study Journal:JMIR Serious Games | 2021 | ||
Improving sexual health education programs for adolescent students through game-based learning and gamification Journal:International Journal of Environmental Research and Public Health | 2018 | ||
2019 | |||
The effects of gamified flipped instruction on learner performance and need satisfaction: A study in a low-tech setting Journal:Information and Learning Sciences | 2019 | ||
2020 |