File Download
There are no files associated with this item.
Supplementary
-
Citations:
- Appears in Collections:
Conference Paper: Local Gaussian Density Mixtures for Unstructured Lumigraph Rendering
| Title | Local Gaussian Density Mixtures for Unstructured Lumigraph Rendering |
|---|---|
| Authors | |
| Issue Date | 3-Dec-2024 |
| Publisher | ACM |
| Abstract | To improve novel view synthesis of curved-surface reflections and refractions, we revisit local geometry-guided ray interpolation techniques with modern differentiable rendering and optimization. In contrast to depth or mesh geometries, our approach uses a local or per-view density represented as Gaussian mixtures along each ray. To synthesize novel views, we warp and fuse local volumes, then alpha-composite using input photograph ray colors from a small set of neighboring images. For fusion, we use a neural blending weight from a shallow MLP. We optimize the local Gaussian density mixtures using both a reconstruction loss and a consistency loss. The consistency loss, based on per-ray KL-divergence, encourages more accurate geometry reconstruction. In scenes with complex reflections captured in our LGDM dataset, the experimental results show that our method outperforms state-of-the-art novel view synthesis methods by 12.2%–37.1% in PSNR, due to its ability to maintain sharper view-dependent appearances. Project webpage: https://xchaowu.github.io/papers/lgdm/index.html |
| Persistent Identifier | http://hdl.handle.net/10722/362286 |
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Wu, Xiuchao | - |
| dc.contributor.author | Xu, Jiamin | - |
| dc.contributor.author | Wang, Chi | - |
| dc.contributor.author | Peng, Yifan | - |
| dc.contributor.author | Huang, Qixing | - |
| dc.contributor.author | Tompkin, James | - |
| dc.contributor.author | Xu, Weiwei | - |
| dc.date.accessioned | 2025-09-21T00:35:09Z | - |
| dc.date.available | 2025-09-21T00:35:09Z | - |
| dc.date.issued | 2024-12-03 | - |
| dc.identifier.uri | http://hdl.handle.net/10722/362286 | - |
| dc.description.abstract | <p> To improve novel view synthesis of curved-surface reflections and refractions, we revisit local geometry-guided ray interpolation techniques with modern differentiable rendering and optimization. In contrast to depth or mesh geometries, our approach uses a local or per-view density represented as Gaussian mixtures along each ray. To synthesize novel views, we warp and fuse local volumes, then alpha-composite using input photograph ray colors from a small set of neighboring images. For fusion, we use a neural blending weight from a shallow MLP. We optimize the local Gaussian density mixtures using both a reconstruction loss and a consistency loss. The consistency loss, based on per-ray KL-divergence, encourages more accurate geometry reconstruction. In scenes with complex reflections captured in our LGDM dataset, the experimental results show that our method outperforms state-of-the-art novel view synthesis methods by 12.2%–37.1% in PSNR, due to its ability to maintain sharper view-dependent appearances. Project webpage: https://xchaowu.github.io/papers/lgdm/index.html <br></p> | - |
| dc.language | eng | - |
| dc.publisher | ACM | - |
| dc.relation.ispartof | ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (03/12/2024-06/12/2024, Tokyo) | - |
| dc.title | Local Gaussian Density Mixtures for Unstructured Lumigraph Rendering | - |
| dc.type | Conference_Paper | - |
| dc.identifier.doi | 10.1145/3680528.3687659 | - |
| dc.identifier.spage | 1 | - |
| dc.identifier.epage | 11 | - |
