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- Publisher Website: 10.1016/j.addbeh.2022.107408
- Scopus: eid_2-s2.0-85132215298
- PMID: 35717890
- WOS: WOS:000816860100006
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Article: Between- and within-person associations of mobile gaming time and total screen time with sleep problems in young adults: Daily assessment study
Title | Between- and within-person associations of mobile gaming time and total screen time with sleep problems in young adults: Daily assessment study |
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Authors | |
Keywords | Daily assessment study Insomnia Mobile gaming Screen time Sleep |
Issue Date | 2022 |
Citation | Addictive Behaviors, 2022, v. 134, article no. 107408 How to Cite? |
Abstract | Objectives: To explore associations of screen time (total, mobile gaming) with sleep problems in Chinese young adults. Methods: This was a 4-week daily morning (completion rate = 82.1%, 909/1107) and evening (completion rate = 92.4%, 1061/1148) assessment study in 41 university students (22 female, mean age = 22.3 [SD 4.2] years). Short sleep duration < 7 h, difficulty initiating sleep, difficulty maintaining sleep, early morning awakening, and any of these three insomnia symptoms were self-reported in the morning. Mobile gaming time was self-reported in the evening, whilst total screen time was objectively tracked. Bayesian multilevel mixed-effects modeling disaggregated between- and within-person associations. Results: Between person, longer mobile gaming time predicted short sleep duration (adjusted odds ratio [AOR] = 1.90, 95% CI 1.39, 2.69), any insomnia symptoms (AOR = 1.59, 95% CI 1.20, 2.11), difficulty initiating sleep (AOR = 3.05, 95% CI 1.51, 6.24), and difficulty maintaining sleep (AOR = 2.19, 95% CI 1.18, 3.74). Short sleep duration (adjusted b = 0.99, 95% CI 0.05, 1.95), any insomnia symptoms (adjusted b = 1.19, 95% CI 0.24, 1.94), and difficulty initiating sleep (adjusted b = 1.72, 95% CI 0.11, 3.19) reversely increased mobile gaming time. Within person, any insomnia symptoms (adjusted b = 0.17, 95% CI 0.04, 0.31) and early morning awakening (adjusted b = 0.28, 95% CI 0.08, 0.48) increased next-day mobile gaming time. Total screen time was not associated with sleep problems both between and within person. Conclusions: Bidirectional between-person associations of mobile gaming time with short sleep duration and insomnia symptoms informed multiple-health-behavior-change interventions. Unidirectional within-person associations of insomnia symptoms with next-day mobile gaming time informed just-in-time adaptive interventions addressing daily variations in insomnia symptoms. |
Persistent Identifier | http://hdl.handle.net/10722/314308 |
ISSN | 2023 Impact Factor: 3.7 2023 SCImago Journal Rankings: 1.561 |
ISI Accession Number ID |
DC Field | Value | Language |
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dc.contributor.author | Lai, YKA | - |
dc.contributor.author | Fong, DYT | - |
dc.contributor.author | Wang, MP | - |
dc.contributor.author | Guo, N | - |
dc.contributor.author | Luk, TT | - |
dc.contributor.author | Wu, Y | - |
dc.contributor.author | Li, Y | - |
dc.contributor.author | Cheung, DYT | - |
dc.contributor.author | Wong, JYH | - |
dc.date.accessioned | 2022-07-18T06:15:38Z | - |
dc.date.available | 2022-07-18T06:15:38Z | - |
dc.date.issued | 2022 | - |
dc.identifier.citation | Addictive Behaviors, 2022, v. 134, article no. 107408 | - |
dc.identifier.issn | 0306-4603 | - |
dc.identifier.uri | http://hdl.handle.net/10722/314308 | - |
dc.description.abstract | Objectives: To explore associations of screen time (total, mobile gaming) with sleep problems in Chinese young adults. Methods: This was a 4-week daily morning (completion rate = 82.1%, 909/1107) and evening (completion rate = 92.4%, 1061/1148) assessment study in 41 university students (22 female, mean age = 22.3 [SD 4.2] years). Short sleep duration < 7 h, difficulty initiating sleep, difficulty maintaining sleep, early morning awakening, and any of these three insomnia symptoms were self-reported in the morning. Mobile gaming time was self-reported in the evening, whilst total screen time was objectively tracked. Bayesian multilevel mixed-effects modeling disaggregated between- and within-person associations. Results: Between person, longer mobile gaming time predicted short sleep duration (adjusted odds ratio [AOR] = 1.90, 95% CI 1.39, 2.69), any insomnia symptoms (AOR = 1.59, 95% CI 1.20, 2.11), difficulty initiating sleep (AOR = 3.05, 95% CI 1.51, 6.24), and difficulty maintaining sleep (AOR = 2.19, 95% CI 1.18, 3.74). Short sleep duration (adjusted b = 0.99, 95% CI 0.05, 1.95), any insomnia symptoms (adjusted b = 1.19, 95% CI 0.24, 1.94), and difficulty initiating sleep (adjusted b = 1.72, 95% CI 0.11, 3.19) reversely increased mobile gaming time. Within person, any insomnia symptoms (adjusted b = 0.17, 95% CI 0.04, 0.31) and early morning awakening (adjusted b = 0.28, 95% CI 0.08, 0.48) increased next-day mobile gaming time. Total screen time was not associated with sleep problems both between and within person. Conclusions: Bidirectional between-person associations of mobile gaming time with short sleep duration and insomnia symptoms informed multiple-health-behavior-change interventions. Unidirectional within-person associations of insomnia symptoms with next-day mobile gaming time informed just-in-time adaptive interventions addressing daily variations in insomnia symptoms. | - |
dc.language | eng | - |
dc.relation.ispartof | Addictive Behaviors | - |
dc.subject | Daily assessment study | - |
dc.subject | Insomnia | - |
dc.subject | Mobile gaming | - |
dc.subject | Screen time | - |
dc.subject | Sleep | - |
dc.title | Between- and within-person associations of mobile gaming time and total screen time with sleep problems in young adults: Daily assessment study | - |
dc.type | Article | - |
dc.identifier.email | Lai, YKA: agneslai@hku.hk | - |
dc.identifier.email | Fong, DYT: dytfong@hku.hk | - |
dc.identifier.email | Wang, MP: mpwang@hku.hk | - |
dc.identifier.authority | Lai, YKA=rp02579 | - |
dc.identifier.authority | Fong, DYT=rp00253 | - |
dc.identifier.authority | Wang, MP=rp01863 | - |
dc.identifier.doi | 10.1016/j.addbeh.2022.107408 | - |
dc.identifier.doi | 10.1016/j.addbeh.2022.107408 | - |
dc.identifier.pmid | 35717890 | - |
dc.identifier.scopus | eid_2-s2.0-85132215298 | - |
dc.identifier.hkuros | 334319 | - |
dc.identifier.volume | 134 | - |
dc.identifier.spage | article no. 107408 | - |
dc.identifier.epage | article no. 107408 | - |
dc.identifier.isi | WOS:000816860100006 | - |