File Download

There are no files associated with this item.

Supplementary

Book Chapter: Digital games and language learning

TitleDigital games and language learning
Authors
Issue Date2013
PublisherBloomsbury Academic
Citation
Digital games and language learning. In Thomas, M ... (et al) (Eds.), Contemporary Computer-Assisted Language Learning, p. 183-200. London; New York: Bloomsbury Academic, 2013 How to Cite?
Persistent Identifierhttp://hdl.handle.net/10722/188081
ISBN
Series/Report no.Contemporary studies in linguistics

 

DC FieldValueLanguage
dc.contributor.authorLai, Cen_US
dc.contributor.authorNi, Ren_US
dc.contributor.authorZhao, Yen_US
dc.date.accessioned2013-08-21T07:29:59Z-
dc.date.available2013-08-21T07:29:59Z-
dc.date.issued2013en_US
dc.identifier.citationDigital games and language learning. In Thomas, M ... (et al) (Eds.), Contemporary Computer-Assisted Language Learning, p. 183-200. London; New York: Bloomsbury Academic, 2013en_US
dc.identifier.isbn9781441193629-
dc.identifier.urihttp://hdl.handle.net/10722/188081-
dc.languageengen_US
dc.publisherBloomsbury Academic-
dc.relation.ispartofContemporary Computer-Assisted Language Learning-
dc.relation.ispartofseriesContemporary studies in linguistics-
dc.titleDigital games and language learningen_US
dc.typeBook_Chapteren_US
dc.identifier.emailLai, C: laichun@hku.hken_US
dc.identifier.authorityLai, C=rp00916en_US
dc.identifier.hkuros217978en_US
dc.identifier.spage183-
dc.identifier.epage200-
dc.publisher.placeLondon; New York-

Export via OAI-PMH Interface in XML Formats


OR


Export to Other Non-XML Formats