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postgraduate thesis: Develop problem solving skills in secondary mathematics classroom through digital game design
Title | Develop problem solving skills in secondary mathematics classroom through digital game design |
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Authors | |
Issue Date | 2010 |
Publisher | The University of Hong Kong (Pokfulam, Hong Kong) |
Citation | Tam, L. F. [譚朗暉]. (2010). Develop problem solving skills in secondary mathematics classroom through digital game design. (Thesis). University of Hong Kong, Pokfulam, Hong Kong SAR. Retrieved from http://dx.doi.org/10.5353/th_b4746926 |
Abstract | This study examined the use of digital game design and development process in secondary mathematic classroom to develop students’ mathematical problem-solving skills. The findings indicated students were able to acquire new mathematical concept and applied the newly acquired knowledge to solve different problems throughout the game design and development process. The game development process was highly motivating and it promoted students learning attitudes and interests in general. However, the complex skills required in the game development process did discourage one of the students. |
Degree | Master of Science in Information Technology in Education |
Subject | Problem solving - China - Hong Kong. Computer games - Design. Mathematics - Study and teaching (Secondary) - China - Hong Kong. |
Dept/Program | Education |
Persistent Identifier | http://hdl.handle.net/10722/174395 |
HKU Library Item ID | b4746926 |
DC Field | Value | Language |
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dc.contributor.author | Tam, Long-fai, Frankie. | - |
dc.contributor.author | 譚朗暉. | - |
dc.date.issued | 2010 | - |
dc.identifier.citation | Tam, L. F. [譚朗暉]. (2010). Develop problem solving skills in secondary mathematics classroom through digital game design. (Thesis). University of Hong Kong, Pokfulam, Hong Kong SAR. Retrieved from http://dx.doi.org/10.5353/th_b4746926 | - |
dc.identifier.uri | http://hdl.handle.net/10722/174395 | - |
dc.description.abstract | This study examined the use of digital game design and development process in secondary mathematic classroom to develop students’ mathematical problem-solving skills. The findings indicated students were able to acquire new mathematical concept and applied the newly acquired knowledge to solve different problems throughout the game design and development process. The game development process was highly motivating and it promoted students learning attitudes and interests in general. However, the complex skills required in the game development process did discourage one of the students. | - |
dc.language | eng | - |
dc.publisher | The University of Hong Kong (Pokfulam, Hong Kong) | - |
dc.relation.ispartof | HKU Theses Online (HKUTO) | - |
dc.rights | The author retains all proprietary rights, (such as patent rights) and the right to use in future works. | - |
dc.rights | This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. | - |
dc.source.uri | http://hub.hku.hk/bib/B47469262 | - |
dc.subject.lcsh | Problem solving - China - Hong Kong. | - |
dc.subject.lcsh | Computer games - Design. | - |
dc.subject.lcsh | Mathematics - Study and teaching (Secondary) - China - Hong Kong. | - |
dc.title | Develop problem solving skills in secondary mathematics classroom through digital game design | - |
dc.type | PG_Thesis | - |
dc.identifier.hkul | b4746926 | - |
dc.description.thesisname | Master of Science in Information Technology in Education | - |
dc.description.thesislevel | Master | - |
dc.description.thesisdiscipline | Education | - |
dc.description.nature | published_or_final_version | - |
dc.identifier.doi | 10.5353/th_b4746926 | - |
dc.date.hkucongregation | 2010 | - |
dc.identifier.mmsid | 991033135929703414 | - |