mixed reality |
3 |
color blending |
2 |
foveated rendering |
2 |
full-parallax |
2 |
human visual system |
2 |
light field display |
2 |
3d display |
1 |
3d reconstruction |
1 |
achromatic |
1 |
achromatic lens |
1 |
adaptive scene |
1 |
adaptive weight |
1 |
augmented reality |
1 |
autostereoscopic 3d |
1 |
autostereoscopic display |
1 |
beam shaping |
1 |
brightness |
1 |
chromatic aberrations |
1 |
color |
1 |
color perception |
1 |
compact |
1 |
compound optics |
1 |
compressive sensing |
1 |
computational camera |
1 |
computational displays |
1 |
computational imaging |
1 |
computational optics |
1 |
computational photography |
1 |
computational spectroscopy |
1 |
computer generated holography |
1 |
computer-generated holography |
1 |
crosstalk |
1 |
deep learning |
1 |
deep network |
1 |
depth/transient imaging |
1 |
diffractive optical element (doe) |
1 |
diffractive optics |
1 |
doe |
1 |
end-to-end design |
1 |
end-to-end image processing |
1 |
energy-saving rendering |
1 |
eye tracking |
1 |
eye-tracking |
1 |
floating display |
1 |
focus cues |
1 |
hardware |
1 |
high efficiency |
1 |
holographic displays |
1 |
holographic gratings |
1 |
holography |
1 |
hyperspectral imaging |
1 |
image color analysis |
1 |
image deblurring |
1 |
image matching |
1 |
immersive |
1 |
information display |
1 |
information optics |
1 |
infrared structured light |
1 |
joint design |
1 |
keypoint description |
1 |
keypoint detection |
1 |
kinect |
1 |
large-scale 3d scenes |
1 |
laser beam scanning |
1 |
lcd |
1 |
lcd based |
1 |
lcd-based |
1 |
light field |
1 |
light field reconstruction |
1 |
light fields |
1 |
low fill-factor |
1 |
measurement |
1 |
mid-air interaction |
1 |
mix-reality |
1 |
motion parallax |
1 |
multi-layer display |
1 |
multi-lcds spliced |
1 |
multi-view |
1 |
multicolour |
1 |
multiview |
1 |
near eye display |
1 |
near-eye display |
1 |
neareye display |
1 |
optical imaging |
1 |
optical inverse design |
1 |
optical neural networks |
1 |
optical see-through displays |
1 |
optical-digital joint design |
1 |
optics design |
1 |
optimization methods |
1 |
optimized diaphragm |
1 |
optimized doe |
1 |
pdlc |
1 |
phase retrieval |
1 |
phase-only holograms |
1 |
point spread function |
1 |
point-to-point mapping |
1 |
post-processing effect |
1 |
real-time interaction |
1 |
real-time rendering |
1 |
rendering (computer graphics) |
1 |
scalable |
1 |
self-calibration |
1 |
single-camera |
1 |
space-variant |
1 |
spad |
1 |
spatial light modulators |
1 |
splice algorithm |
1 |
structure from motion |
1 |
super-resolution |
1 |
telecommunication |
1 |
telescopes |
1 |
thin optics |
1 |
three dimensional display |
1 |
three-dimensional (3d) displays |
1 |
three-dimensional interaction |
1 |
time-offlight/transient imaging |
1 |
touchable |
1 |
ultrathin |
1 |
vergence-accommodation conflict |
1 |
video see-through |
1 |
virtual and augmented reality |
1 |
virtual reality |
1 |
visualization |
1 |
waveguide display |
1 |
wide field of view |
1 |