|
learning analytics |
10 |
|
wiki |
9 |
|
learning management system |
8 |
|
moodle |
8 |
|
biomedical monitoring |
6 |
|
deep-learning |
6 |
|
general education |
6 |
|
heart rate |
6 |
|
learning-analytics |
6 |
|
machine learning |
6 |
|
mobile handsets |
6 |
|
real-time systems |
6 |
|
secondary education |
6 |
|
smart-watches |
6 |
|
wearable-devices |
6 |
|
automated assessment |
5 |
|
blended learning |
5 |
|
cultural heritage |
5 |
|
dashboard |
5 |
|
e-learning |
5 |
|
educational data analytics |
5 |
|
flipped classroom |
5 |
|
higher education |
5 |
|
instructional design |
5 |
|
learning design |
5 |
|
maker education |
5 |
|
optimization algorithm |
5 |
|
teaching principles |
5 |
|
wearable device |
5 |
|
background music |
4 |
|
virtual reality |
4 |
|
acceptance |
3 |
|
computer-supported collaborative learning (cscl) |
3 |
|
computer-supported collaborative learning (cscl) assessment |
3 |
|
data science applications in education |
3 |
|
data selection |
3 |
|
dropout prediction |
3 |
|
evaluation |
3 |
|
eye-tracking |
3 |
|
fairness |
3 |
|
framework of measures |
3 |
|
higher-education |
3 |
|
inquiry-based learning |
3 |
|
interdisciplinarity |
3 |
|
learning analytics tool |
3 |
|
learning experience |
3 |
|
metadiscourse |
3 |
|
mobile access |
3 |
|
multi-mooc |
3 |
|
multimodal learning analytics |
3 |
|
network analysis |
3 |
|
non-repository uses |
3 |
|
obscurity of plagiarism |
3 |
|
open edx, outcome-based learning |
3 |
|
out-of-class learning |
3 |
|
reading comprehension |
3 |
|
self-directed language learning with technology |
3 |
|
self-perception |
3 |
|
students |
3 |
|
survey |
3 |
|
technology |
3 |
|
understanding of plagiarism |
3 |
|
virtual reality content creation |
3 |
|
wikiglass |
3 |
|
work distribution |
3 |
|
21st century skills |
2 |
|
academic journals |
2 |
|
academic reading |
2 |
|
adolescent |
2 |
|
adolescent students |
2 |
|
ai literacy |
2 |
|
ai teaching and learning |
2 |
|
artist popularity |
2 |
|
association rule mining |
2 |
|
automated feedback |
2 |
|
chinese speech test |
2 |
|
clustering |
2 |
|
collaboration learning |
2 |
|
collaborative problem solving |
2 |
|
collaborative writing |
2 |
|
comparing computer and mobile access |
2 |
|
computer-supported collaborative learning |
2 |
|
cross-cultural |
2 |
|
culture |
2 |
|
curriculum design |
2 |
|
data science |
2 |
|
data science education |
2 |
|
day reconstruction method |
2 |
|
design-based research |
2 |
|
dialogic talk |
2 |
|
digital health technologies |
2 |
|
digital maker activity |
2 |
|
digital museum |
2 |
|
e-quiz bank |
2 |
|
early childhood education |
2 |
|
education |
2 |
|
educational data mining |
2 |
|
educational innovation |
2 |
|
emotion |
2 |
|
emotion regulation |
2 |
|
game-based assessment |
2 |
|
game-based learning |
2 |
|
games |
2 |
|
gamification |
2 |
|
gamified instruction |
2 |
|
genre |
2 |
|
hard sciences |
2 |
|
heritage education |
2 |
|
hierarchical linear modelling |
2 |
|
human-computer interface |
2 |
|
humanities and social sciences |
2 |
|
immovable heritage |
2 |
|
informal learning |
2 |
|
intangible cultural heritage |
2 |
|
ischools |
2 |
|
k-12 teachers |
2 |
|
knowledge absorption |
2 |
|
knowledge flow |
2 |
|
language learning beyond the classroom |
2 |
|
large-scale dataset |
2 |
|
learning |
2 |
|
learning analytics dashboard |
2 |
|
learning by making |
2 |
|
learning performance |
2 |
|
life cycle |
2 |
|
make framework |
2 |
|
maker activities |
2 |
|
mandarin sentence test in noise |
2 |
|
matrix test |
2 |
|
meaning construction |
2 |
|
metadata |
2 |
|
metadata schema |
2 |
|
mobile learning |
2 |
|
mobile phone |
2 |
|
mobile technology adoption |
2 |
|
moodle plugins |
2 |
|
multimedia learning |
2 |
|
murals |
2 |
|
music artist similarity |
2 |
|
music characteristics |
2 |
|
music digital library |
2 |
|
needs analysis |
2 |
|
online collaborative learning |
2 |
|
online music services |
2 |
|
pedagogy |
2 |
|
peripheral physiological signals |
2 |
|
person-environment fit |
2 |
|
personalized services |
2 |
|
platform design |
2 |
|
positive feeling |
2 |
|
preliminary evaluation |
2 |
|
primary school education |
2 |
|
propensity score matching |
2 |
|
prototype evaluation |
2 |
|
pupillary responses |
2 |
|
reading |
2 |
|
research |
2 |
|
revision network |
2 |
|
self-regulated learning |
2 |
|
serious gaming |
2 |
|
social interaction |
2 |
|
speech reception threshold (srt) |
2 |
|
statistics |
2 |
|
stone cave temples |
2 |
|
student comments |
2 |
|
survival analysis |
2 |
|
systematic review |
2 |
|
teacher online professional learning |
2 |
|
teaching tools |
2 |
|
technology adoption |
2 |
|
technology integration |
2 |
|
teenage students |
2 |
|
text analytics |
2 |
|
the unified theory of acceptance and use of technology (utaut) |
2 |
|
thinking development |
2 |
|
thinking orders |
2 |
|
timeline |
2 |
|
undergraduate |
2 |
|
user characteristics |
2 |
|
user evaluation |
2 |
|
user-centered evaluation |
2 |
|
virtual reality creation |
2 |
|
virtual reality maker activity |
2 |
|
visualization |
2 |
|
vr content creation |
2 |
|
well-being |
2 |
|
academic collaboration |
1 |
|
academic mobility |
1 |
|
access points |
1 |
|
action research |
1 |
|
affect |
1 |
|
ai education |
1 |
|
applications |
1 |
|
architecture techniques |
1 |
|
asia |
1 |
|
asynchronous online course |
1 |
|
attention |
1 |
|
attitude |
1 |
|
audio acoustics |
1 |
|
audio systems |
1 |
|
automatic categorization |
1 |
|
automation |
1 |
|
china us million books digital library (cadal) |
1 |
|
china-us million books digital library (cadal) |
1 |
|
chinese computing |
1 |
|
chinese music |
1 |
|
chinese music services |
1 |
|
chinese music website |
1 |
|
citation context |
1 |
|
citations |
1 |
|
classification accuracy |
1 |
|
clustering algorithms |
1 |
|
cognition |
1 |
|
cognitive capacity |
1 |
|
cognitive domain categorisation |
1 |
|
cognitive load |
1 |
|
collaborative playlist |
1 |
|
college teachers |
1 |
|
communication |
1 |
|
communication skills |
1 |
|
community of inquiry |
1 |
|
computational thinking; sequencing |
1 |
|
computer clusters |
1 |
|
computer science education |
1 |
|
content analysis |
1 |
|
context-aware music recommendation |
1 |
|
coordinated streams |
1 |
|
correlated bursty patterns |
1 |
|
correlation methods |
1 |
|
cross-country program |
1 |
|
cross-cultural study |
1 |
|
cross-dataset |
1 |
|
cross-geographical |
1 |
|
cross-modal correspondence |
1 |
|
crowdsourcing |
1 |
|
data mining |
1 |
|
data sets |
1 |
|
database systems |
1 |
|
demographic features |
1 |
|
descriptive patterns |
1 |
|
design |
1 |
|
developing countries |
1 |
|
digital content creation |
1 |
|
digital libraries |
1 |
|
digital library |
1 |
|
digital library projects |
1 |
|
digitized texts |
1 |
|
discussion forums |
1 |
|
distributed learning environments |
1 |
|
diversity |
1 |
|
dunhuang |
1 |
|
dynamic classifications |
1 |
|
e-dunhuang |
1 |
|
educational technology |
1 |
|
eeg signals |
1 |
|
ehealth literacy |
1 |
|
electronic health information |
1 |
|
electronic health information literacy |
1 |
|
epistemic network analysis |
1 |
|
evaluation criteria |
1 |
|
evaluation methodologies |
1 |
|
experimentation |
1 |
|
experiments |
1 |
|
facilitators and inhibitors |
1 |
|
file structures |
1 |
|
flowcharting |
1 |
|
frequent pattern mining |
1 |
|
fusion methods |
1 |
|
generalizability |
1 |
|
generalized propensity score matching |
1 |
|
global librarianship |
1 |
|
global music access |
1 |
|
gold standard |
1 |
|
graph neural networks |
1 |
|
ground truth |
1 |
|
health behavioral intention |
1 |
|
health communication |
1 |
|
health information |
1 |
|
health information needs |
1 |
|
health information skills |
1 |
|
health information sources |
1 |
|
health sciences education |
1 |
|
health sciences students |
1 |
|
health short video |
1 |
|
heart rat |
1 |
|
human capital |
1 |
|
human factors |
1 |
|
impact |
1 |
|
information retrieval |
1 |
|
information science |
1 |
|
information science and technology |
1 |
|
information workers |
1 |
|
information-seeking behavior |
1 |
|
interdisciplinary |
1 |
|
international |
1 |
|
ipad |
1 |
|
knowledge gap measurement |
1 |
|
knowledge graph |
1 |
|
learner perception |
1 |
|
learning activities |
1 |
|
learning context |
1 |
|
learning curves |
1 |
|
learning engagement |
1 |
|
learning outcomes |
1 |
|
libraries |
1 |
|
lis curriculum |
1 |
|
massive open online courses |
1 |
|
measurement |
1 |
|
mechanical turk |
1 |
|
meta cognition |
1 |
|
methods |
1 |
|
minority college student |
1 |
|
mogao caves |
1 |
|
mood |
1 |
|
mood metadata |
1 |
|
mood perception |
1 |
|
multiculturalism |
1 |
|
music |
1 |
|
music acoustic features |
1 |
|
music digital libraries |
1 |
|
music digital libraries (mdl) |
1 |
|
music information apps |
1 |
|
music information behaviours |
1 |
|
music information retrieval |
1 |
|
music mood |
1 |
|
music mood prediction |
1 |
|
music recommendation |
1 |
|
music reviews |
1 |
|
music sharing |
1 |
|
music streaming |
1 |
|
natural language processing |
1 |
|
naturalistic setting |
1 |
|
negative results |
1 |
|
north america |
1 |
|
online collaboration |
1 |
|
online discussion |
1 |
|
online music |
1 |
|
online music access |
1 |
|
online music repositories |
1 |
|
online professional learning |
1 |
|
optical character recognition |
1 |
|
optical character recognition (ocr) |
1 |
|
optical character recognition (ocr) system |
1 |
|
optimization |
1 |
|
panorama digital library |
1 |
|
pattern recognition |
1 |
|
performance |
1 |
|
performances |
1 |
|
personal information organization |
1 |
|
physiological signals |
1 |
|
prediction |
1 |
|
probabilistic algorithms |
1 |
|
probabilistic logics |
1 |
|
problem solving |
1 |
|
processing fluency |
1 |
|
programming |
1 |
|
psychophysiological signals |
1 |
|
quantitative measures |
1 |
|
recognition precision |
1 |
|
regression |
1 |
|
regression model |
1 |
|
reinforcement |
1 |
|
reproducibility |
1 |
|
reproducible data analysis |
1 |
|
scientific impact |
1 |
|
scientific question answering |
1 |
|
secondary school |
1 |
|
self-regulation; theory of mind skills |
1 |
|
sentiment analysis |
1 |
|
set theory |
1 |
|
social capital |
1 |
|
social presence |
1 |
|
student engagement |
1 |
|
student responses |
1 |
|
sustainable development |
1 |
|
task assignment |
1 |
|
task engagement |
1 |
|
task load |
1 |
|
teacher's online learning |
1 |
|
teaching/learning strategies |
1 |
|
temporal learning analytics |
1 |
|
text categorisation |
1 |
|
text entailment analysis |
1 |
|
text feature |
1 |
|
text mining |
1 |
|
text processing |
1 |
|
the dose-response function |
1 |
|
the global south context |
1 |
|
the internet |
1 |
|
training sample |
1 |
|
trajectory tracking |
1 |
|
turks |
1 |
|
usability |
1 |
|
usability testing |
1 |
|
user experience |
1 |
|
user groups |
1 |
|
user interfaces |
1 |
|
user study |
1 |
|
user-centred evaluation |
1 |