control application in mechatronics |
4 |
medical robotics/mechatronics |
4 |
resource allocation |
4 |
resource management |
4 |
algorithm design |
3 |
auction |
3 |
auction mechanism design |
3 |
cloud computing |
3 |
coaxial front following |
3 |
double auction |
3 |
dynamic scheduling |
3 |
elderly safety |
3 |
falling protection |
3 |
human-robot interaction |
3 |
intelligent control |
3 |
linear programming |
3 |
minimization |
3 |
network functions virtualization |
3 |
online algorithms |
3 |
online auction |
3 |
optimal scheduling |
3 |
pricing |
3 |
servers |
3 |
soft-robotic interface |
3 |
sound source localization |
3 |
truthful mechanisms |
3 |
anomaly detection |
2 |
applications and services |
2 |
arrival patterns |
2 |
auction mechanism |
2 |
auction mechanisms |
2 |
bandwidth availability |
2 |
big data |
2 |
blockchain |
2 |
bluetooth technology |
2 |
bulk data transfers |
2 |
capacity allocation |
2 |
client server |
2 |
cloud platforms |
2 |
cloud resource allocation |
2 |
cloud services |
2 |
cognitive radio ad-hoc networks |
2 |
cognitive radio network |
2 |
combinatorial auction |
2 |
communications technology |
2 |
competitive ratio |
2 |
computation paradigms |
2 |
computation-intensive task |
2 |
computers and information processing |
2 |
computing capacity |
2 |
computing paradigm |
2 |
computing technology |
2 |
connectivity problems |
2 |
content distribution |
2 |
content distribution systems |
2 |
content migration |
2 |
content providers |
2 |
content sharing |
2 |
credit-based system |
2 |
cross-layer coordination |
2 |
data aggregation |
2 |
data centers |
2 |
data dissemination |
2 |
data transfer |
2 |
delays |
2 |
demand prediction |
2 |
distributed implementation |
2 |
distributed training |
2 |
distribution algorithms |
2 |
dynamic algorithm |
2 |
dynamic content |
2 |
dynamic demand |
2 |
dynamic migration |
2 |
dynamic resource trading |
2 |
economic constraints |
2 |
efficient scheduling |
2 |
electricity prices |
2 |
empirical studies |
2 |
fast neighbor discovery |
2 |
federated cloud |
2 |
file sharing |
2 |
fixed horizons |
2 |
geo-distributed clouds |
2 |
geo-distributed datacenters |
2 |
geographical locations |
2 |
home monitoring |
2 |
hybrid cloud |
2 |
hybrid clouds |
2 |
incentive |
2 |
indexing overlay |
2 |
individual profit |
2 |
iot |
2 |
latency-energy tradeoff |
2 |
long-term profits |
2 |
lyapunov optimization |
2 |
minimum latency |
2 |
minimum-latency |
2 |
mobile computing |
2 |
mobile social networks |
2 |
mobile tv |
2 |
multiple radios |
2 |
multiple-objective optimization |
2 |
neighbor discovery |
2 |
network function virtualization |
2 |
noise measurement |
2 |
on-line algorithms |
2 |
online algorithm |
2 |
optimal decision making |
2 |
optimization techniques |
2 |
p2p streaming |
2 |
peer-assisted streaming |
2 |
peer-to-peer |
2 |
peer-to-peer content distribution |
2 |
peer-to-peer network |
2 |
peer-to-peer streaming |
2 |
physical interference model |
2 |
pre-emptive scheduling |
2 |
private clouds |
2 |
programming models |
2 |
queueing network |
2 |
reinforcement learning |
2 |
request distribution |
2 |
resilience |
2 |
resource access |
2 |
rigorous analysis |
2 |
runtime |
2 |
secondary networks |
2 |
social media |
2 |
social welfare |
2 |
social welfare maximization |
2 |
software-defined networking |
2 |
spectrum allocation |
2 |
stochastic optimization |
2 |
successive interference cancellation |
2 |
task completion time |
2 |
temporal availability |
2 |
traffic locality |
2 |
transmitting data |
2 |
truthful mechanism |
2 |
tv |
2 |
video conferencing |
2 |
video-on-demand |
2 |
virtual machine trading |
2 |
virtual machines |
2 |
wireless sensor network |
2 |
wireless sensor networks |
2 |
admm |
1 |
algorithm complexity |
1 |
analysis and simulation |
1 |
anonymity |
1 |
anonymous communication |
1 |
application-layer service differentiation |
1 |
approximate solution |
1 |
approximation algorithms |
1 |
auction design |
1 |
bandwidth |
1 |
bandwidth allocation |
1 |
bandwidth auction |
1 |
bandwidth usage |
1 |
batch matching |
1 |
boolean functions |
1 |
buildings |
1 |
c-ran |
1 |
cache capacity |
1 |
cache-placement |
1 |
capacity regions |
1 |
channel allocation |
1 |
classical approach |
1 |
cloud radio access networks (c-ran) |
1 |
cloud-edge collaborative networks |
1 |
clustering algorithms |
1 |
co-location data center |
1 |
colocation data centers |
1 |
combinatorial network problem |
1 |
commercial systems |
1 |
communications |
1 |
compact exponential optimization |
1 |
competition |
1 |
complete networks |
1 |
computational modeling |
1 |
computer applications |
1 |
computer centres |
1 |
computer networks |
1 |
computer science |
1 |
computer simulation |
1 |
content distribution networks |
1 |
content reconciliation |
1 |
control protocols |
1 |
control strategies |
1 |
convex optimization |
1 |
correlation |
1 |
cost effectiveness |
1 |
data parallel |
1 |
data parallelism |
1 |
data structures |
1 |
data-forwarding |
1 |
databases |
1 |
decentralized algorithm |
1 |
deep learning |
1 |
deep reinforcement learning |
1 |
demand response |
1 |
design spaces |
1 |
deterministic linear network coding |
1 |
distributed algorithm |
1 |
distributed application |
1 |
distributed applications |
1 |
distributed computer systems |
1 |
distributed control |
1 |
distributed databases |
1 |
distributed dnn training |
1 |
distributed machine learning systems |
1 |
distributed networks |
1 |
distributed system |
1 |
distributed systems |
1 |
dominant strategy |
1 |
dynamic bandwidth pricing |
1 |
dynamic scaling |
1 |
edge machine learning |
1 |
edge sampling |
1 |
effective algorithms |
1 |
electric load forecasting |
1 |
emergency demand response |
1 |
emerging technologies |
1 |
encoding |
1 |
encoding (symbols) |
1 |
end-to-end delay |
1 |
entire system |
1 |
error rate |
1 |
failure resilience |
1 |
fairness criteria |
1 |
flash crowd |
1 |
future applications |
1 |
geo-distributed machine learning |
1 |
geographic distribution |
1 |
geographic regions |
1 |
geometric framework |
1 |
geometric information flow |
1 |
geometric space |
1 |
gpu |
1 |
graph classification |
1 |
graph neural network |
1 |
graph neural networks |
1 |
graphic methods |
1 |
graphics processing units |
1 |
heterogeneous environment |
1 |
high probability |
1 |
hybrid p2p-cloud |
1 |
hybrid parallelism |
1 |
hybrid power provisioning |
1 |
immune evolutionary algorithm |
1 |
in-channels |
1 |
influential factors |
1 |
information flows |
1 |
inter-swarm collaboration |
1 |
interactive control |
1 |
interference alignment |
1 |
internet |
1 |
internet protocols |
1 |
internet service providers |
1 |
internet users |
1 |
internet video |
1 |
ip multimedia subsystem |
1 |
its efficiencies |
1 |
large-scale production |
1 |
learning algorithms |
1 |
lessons learned |
1 |
live streaming |
1 |
locality-awareness |
1 |
machine learning |
1 |
malware |
1 |
measurement |
1 |
measurement theory |
1 |
mechanism design |
1 |
media streaming |
1 |
micro service |
1 |
microgrids |
1 |
mimo networks |
1 |
mobile crowd sensing |
1 |
model parallel |
1 |
multi-agent reinforcement learning |
1 |
multi-tenant cloud data centers |
1 |
multi-user virtual environment |
1 |
multicast communication |
1 |
multicommodity flow |
1 |
multimedia services |
1 |
multiple channels |
1 |
multiple overlays |
1 |
multiple-unicast |
1 |
network coding |
1 |
network combinatorial optimization |
1 |
network distance |
1 |
network function virtualization (nfv) |
1 |
network measurement |
1 |
network protocols |
1 |
neural networks |
1 |
nfv |
1 |
node classification |
1 |
offline-transfer-online |
1 |
on-demand streaming |
1 |
online fairness |
1 |
online microblogging |
1 |
online placement |
1 |
online scheduling |
1 |
optimisation |
1 |
optimization |
1 |
overlay network |
1 |
p2p live streaming |
1 |
p2p overlays |
1 |
parallel algorithm |
1 |
pattern clustering |
1 |
peer incentive |
1 |
peer-to-peer (p2p) networks |
1 |
peer-to-peer (p2p) streaming |
1 |
peer-to-peer protocol |
1 |
performance modeling |
1 |
physical layer letwork coding |
1 |
pipeline parallelism |
1 |
positional embedding |
1 |
power grid |
1 |
power management |
1 |
primal-dual online algorithms |
1 |
programming |
1 |
quality of experience |
1 |
random processes |
1 |
rate allocation |
1 |
rateless codes |
1 |
resource management; deep learning |
1 |
reverse auction |
1 |
robust and decentralized control |
1 |
scalability |
1 |
scheduling |
1 |
server bandwidth provisioning |
1 |
service chain |
1 |
service chains |
1 |
service function chain |
1 |
shapley value |
1 |
signal alignment |
1 |
social media streaming |
1 |
social reciprocity |
1 |
software defined networking |
1 |
space information flow |
1 |
space models |
1 |
sparse connectivity |
1 |
streaming capacity |
1 |
streaming inefficiency |
1 |
streaming systems |
1 |
structural embedding |
1 |
sum product |
1 |
task analysis |
1 |
task placement |
1 |
telecommunication networks |
1 |
telecommunication systems |
1 |
television broadcasting |
1 |
topology |
1 |
topology characterization |
1 |
traffic localization |
1 |
training |
1 |
undirected network |
1 |
unicast |
1 |
uniform peer-selection |
1 |
unit commitment problem |
1 |
unsolved problems |
1 |
upload bandwidths |
1 |
video content delivery |
1 |
video service deployment |
1 |
video streaming |
1 |
video transcoding |
1 |
video-on-demand (vod) |
1 |
virtual machine |
1 |
vod streaming |
1 |
vogel's approximation method |
1 |
volume discount brokerage |
1 |