|
control application in mechatronics |
4 |
|
medical robotics/mechatronics |
4 |
|
resource allocation |
4 |
|
resource management |
4 |
|
algorithm design |
3 |
|
auction |
3 |
|
auction mechanism design |
3 |
|
cloud computing |
3 |
|
coaxial front following |
3 |
|
double auction |
3 |
|
dynamic scheduling |
3 |
|
elderly safety |
3 |
|
falling protection |
3 |
|
human-robot interaction |
3 |
|
intelligent control |
3 |
|
linear programming |
3 |
|
minimization |
3 |
|
network functions virtualization |
3 |
|
online algorithms |
3 |
|
online auction |
3 |
|
optimal scheduling |
3 |
|
pricing |
3 |
|
servers |
3 |
|
soft-robotic interface |
3 |
|
sound source localization |
3 |
|
truthful mechanisms |
3 |
|
anomaly detection |
2 |
|
applications and services |
2 |
|
arrival patterns |
2 |
|
auction mechanism |
2 |
|
auction mechanisms |
2 |
|
bandwidth availability |
2 |
|
big data |
2 |
|
blockchain |
2 |
|
bluetooth technology |
2 |
|
bulk data transfers |
2 |
|
capacity allocation |
2 |
|
client server |
2 |
|
cloud platforms |
2 |
|
cloud resource allocation |
2 |
|
cloud services |
2 |
|
cognitive radio ad-hoc networks |
2 |
|
cognitive radio network |
2 |
|
combinatorial auction |
2 |
|
communications technology |
2 |
|
competitive ratio |
2 |
|
computation paradigms |
2 |
|
computation-intensive task |
2 |
|
computers and information processing |
2 |
|
computing capacity |
2 |
|
computing paradigm |
2 |
|
computing technology |
2 |
|
connectivity problems |
2 |
|
content distribution |
2 |
|
content distribution systems |
2 |
|
content migration |
2 |
|
content providers |
2 |
|
content sharing |
2 |
|
credit-based system |
2 |
|
cross-layer coordination |
2 |
|
data aggregation |
2 |
|
data centers |
2 |
|
data dissemination |
2 |
|
data transfer |
2 |
|
delays |
2 |
|
demand prediction |
2 |
|
distributed implementation |
2 |
|
distributed training |
2 |
|
distribution algorithms |
2 |
|
dual dynamic token mixer |
2 |
|
dynamic algorithm |
2 |
|
dynamic content |
2 |
|
dynamic demand |
2 |
|
dynamic migration |
2 |
|
dynamic resource trading |
2 |
|
economic constraints |
2 |
|
efficient scheduling |
2 |
|
electricity prices |
2 |
|
empirical studies |
2 |
|
fast neighbor discovery |
2 |
|
federated cloud |
2 |
|
file sharing |
2 |
|
fixed horizons |
2 |
|
geo-distributed clouds |
2 |
|
geo-distributed datacenters |
2 |
|
geographical locations |
2 |
|
home monitoring |
2 |
|
hybrid cloud |
2 |
|
hybrid clouds |
2 |
|
incentive |
2 |
|
indexing overlay |
2 |
|
individual profit |
2 |
|
iot |
2 |
|
latency-energy tradeoff |
2 |
|
long-term profits |
2 |
|
lyapunov optimization |
2 |
|
minimum latency |
2 |
|
minimum-latency |
2 |
|
mobile computing |
2 |
|
mobile social networks |
2 |
|
mobile tv |
2 |
|
multiple radios |
2 |
|
multiple-objective optimization |
2 |
|
neighbor discovery |
2 |
|
network function virtualization |
2 |
|
noise measurement |
2 |
|
on-line algorithms |
2 |
|
online algorithm |
2 |
|
optimal decision making |
2 |
|
optimization techniques |
2 |
|
p2p streaming |
2 |
|
peer-assisted streaming |
2 |
|
peer-to-peer |
2 |
|
peer-to-peer content distribution |
2 |
|
peer-to-peer network |
2 |
|
peer-to-peer streaming |
2 |
|
physical interference model |
2 |
|
pre-emptive scheduling |
2 |
|
private clouds |
2 |
|
programming models |
2 |
|
queueing network |
2 |
|
reinforcement learning |
2 |
|
request distribution |
2 |
|
resilience |
2 |
|
resource access |
2 |
|
rigorous analysis |
2 |
|
runtime |
2 |
|
secondary networks |
2 |
|
social media |
2 |
|
social welfare |
2 |
|
social welfare maximization |
2 |
|
software-defined networking |
2 |
|
spectrum allocation |
2 |
|
stochastic optimization |
2 |
|
successive interference cancellation |
2 |
|
task completion time |
2 |
|
temporal availability |
2 |
|
traffic locality |
2 |
|
transmitting data |
2 |
|
truthful mechanism |
2 |
|
tv |
2 |
|
video conferencing |
2 |
|
video-on-demand |
2 |
|
virtual machine trading |
2 |
|
virtual machines |
2 |
|
vision transformer |
2 |
|
visual recognition |
2 |
|
wireless sensor network |
2 |
|
wireless sensor networks |
2 |
|
admm |
1 |
|
algorithm complexity |
1 |
|
analysis and simulation |
1 |
|
anonymity |
1 |
|
anonymous communication |
1 |
|
application-layer service differentiation |
1 |
|
approximate solution |
1 |
|
approximation algorithms |
1 |
|
auction design |
1 |
|
bandwidth |
1 |
|
bandwidth allocation |
1 |
|
bandwidth auction |
1 |
|
bandwidth usage |
1 |
|
batch matching |
1 |
|
boolean functions |
1 |
|
buildings |
1 |
|
c-ran |
1 |
|
cache capacity |
1 |
|
cache-placement |
1 |
|
capacity regions |
1 |
|
channel allocation |
1 |
|
classical approach |
1 |
|
cloud radio access networks (c-ran) |
1 |
|
cloud-edge collaborative networks |
1 |
|
clustering algorithms |
1 |
|
co-location data center |
1 |
|
colocation data centers |
1 |
|
combinatorial network problem |
1 |
|
commercial systems |
1 |
|
communications |
1 |
|
compact exponential optimization |
1 |
|
competition |
1 |
|
complete networks |
1 |
|
computational modeling |
1 |
|
computer applications |
1 |
|
computer centres |
1 |
|
computer networks |
1 |
|
computer science |
1 |
|
computer simulation |
1 |
|
congestion control protocol |
1 |
|
content distribution networks |
1 |
|
content reconciliation |
1 |
|
control protocols |
1 |
|
control strategies |
1 |
|
convex optimization |
1 |
|
correlation |
1 |
|
cost effectiveness |
1 |
|
data parallel |
1 |
|
data parallelism |
1 |
|
data structures |
1 |
|
data-forwarding |
1 |
|
databases |
1 |
|
decentralized algorithm |
1 |
|
deep learning |
1 |
|
deep reinforcement learning |
1 |
|
demand response |
1 |
|
design spaces |
1 |
|
deterministic linear network coding |
1 |
|
differential privacy |
1 |
|
distributed algorithm |
1 |
|
distributed application |
1 |
|
distributed applications |
1 |
|
distributed computer systems |
1 |
|
distributed control |
1 |
|
distributed databases |
1 |
|
distributed dnn training |
1 |
|
distributed machine learning systems |
1 |
|
distributed networks |
1 |
|
distributed system |
1 |
|
distributed systems |
1 |
|
dominant strategy |
1 |
|
dynamic bandwidth pricing |
1 |
|
dynamic scaling |
1 |
|
edge machine learning |
1 |
|
edge sampling |
1 |
|
effective algorithms |
1 |
|
electric load forecasting |
1 |
|
emergency demand response |
1 |
|
emerging technologies |
1 |
|
encoding |
1 |
|
encoding (symbols) |
1 |
|
end-to-end delay |
1 |
|
entire system |
1 |
|
error rate |
1 |
|
failure resilience |
1 |
|
fairness |
1 |
|
fairness criteria |
1 |
|
federated learning |
1 |
|
flash crowd |
1 |
|
future applications |
1 |
|
geo-distributed machine learning |
1 |
|
geographic distribution |
1 |
|
geographic regions |
1 |
|
geometric framework |
1 |
|
geometric information flow |
1 |
|
geometric space |
1 |
|
gpu |
1 |
|
graph classification |
1 |
|
graph neural network |
1 |
|
graph neural networks |
1 |
|
graphic methods |
1 |
|
graphics processing units |
1 |
|
heterogeneous environment |
1 |
|
high probability |
1 |
|
hybrid p2p-cloud |
1 |
|
hybrid parallelism |
1 |
|
hybrid power provisioning |
1 |
|
immune evolutionary algorithm |
1 |
|
in-channels |
1 |
|
influential factors |
1 |
|
information flows |
1 |
|
inter-swarm collaboration |
1 |
|
interactive control |
1 |
|
interference alignment |
1 |
|
internet |
1 |
|
internet protocols |
1 |
|
internet service providers |
1 |
|
internet users |
1 |
|
internet video |
1 |
|
ip multimedia subsystem |
1 |
|
its efficiencies |
1 |
|
large-scale production |
1 |
|
learning algorithms |
1 |
|
lessons learned |
1 |
|
live streaming |
1 |
|
locality-awareness |
1 |
|
machine learning |
1 |
|
machine learning system |
1 |
|
malware |
1 |
|
measurement |
1 |
|
measurement theory |
1 |
|
mechanism design |
1 |
|
media streaming |
1 |
|
micro service |
1 |
|
microgrids |
1 |
|
mimo networks |
1 |
|
mobile crowd sensing |
1 |
|
model parallel |
1 |
|
multi-agent reinforcement learning |
1 |
|
multi-tenant cloud data centers |
1 |
|
multi-user virtual environment |
1 |
|
multicast communication |
1 |
|
multicommodity flow |
1 |
|
multimedia services |
1 |
|
multiple channels |
1 |
|
multiple overlays |
1 |
|
multiple-unicast |
1 |
|
network coding |
1 |
|
network combinatorial optimization |
1 |
|
network distance |
1 |
|
network function virtualization (nfv) |
1 |
|
network measurement |
1 |
|
network protocols |
1 |
|
networking for ai |
1 |
|
neural networks |
1 |
|
nfv |
1 |
|
node classification |
1 |
|
offline-transfer-online |
1 |
|
on-demand streaming |
1 |
|
online fairness |
1 |
|
online microblogging |
1 |
|
online placement |
1 |
|
online scheduling |
1 |
|
optimisation |
1 |
|
optimization |
1 |
|
overlay network |
1 |
|
p2p live streaming |
1 |
|
p2p overlays |
1 |
|
parallel algorithm |
1 |
|
pattern clustering |
1 |
|
peer incentive |
1 |
|
peer-to-peer (p2p) networks |
1 |
|
peer-to-peer (p2p) streaming |
1 |
|
peer-to-peer protocol |
1 |
|
performance modeling |
1 |
|
physical layer letwork coding |
1 |
|
pipeline parallelism |
1 |
|
positional embedding |
1 |
|
power grid |
1 |
|
power management |
1 |
|
primal-dual online algorithms |
1 |
|
programming |
1 |
|
quality of experience |
1 |
|
random processes |
1 |
|
rate allocation |
1 |
|
rateless codes |
1 |
|
resource management; deep learning |
1 |
|
reverse auction |
1 |
|
robust and decentralized control |
1 |
|
scalability |
1 |
|
scheduling |
1 |
|
server bandwidth provisioning |
1 |
|
service chain |
1 |
|
service chains |
1 |
|
service function chain |
1 |
|
shapley value |
1 |
|
signal alignment |
1 |
|
social media streaming |
1 |
|
social reciprocity |
1 |
|
software defined networking |
1 |
|
space information flow |
1 |
|
space models |
1 |
|
sparse connectivity |
1 |
|
streaming capacity |
1 |
|
streaming inefficiency |
1 |
|
streaming systems |
1 |
|
structural embedding |
1 |
|
sum product |
1 |
|
task analysis |
1 |
|
task placement |
1 |
|
telecommunication networks |
1 |
|
telecommunication systems |
1 |
|
television broadcasting |
1 |
|
topology |
1 |
|
topology characterization |
1 |
|
traffic localization |
1 |
|
training |
1 |
|
undirected network |
1 |
|
unicast |
1 |
|
uniform peer-selection |
1 |
|
unit commitment problem |
1 |
|
unsolved problems |
1 |
|
upload bandwidths |
1 |
|
video content delivery |
1 |
|
video service deployment |
1 |
|
video streaming |
1 |
|
video transcoding |
1 |
|
video-on-demand (vod) |
1 |
|
virtual machine |
1 |
|
vod streaming |
1 |
|
vogel's approximation method |
1 |
|
volume discount brokerage |
1 |