|
3d virtual environments |
3 |
|
constructivist learning |
3 |
|
e-learning |
3 |
|
outcome-based learning |
3 |
|
perception |
3 |
|
second life |
3 |
|
three-dimensional |
3 |
|
virtual learning environment |
3 |
|
artificial intelligence |
2 |
|
clinical reasoning |
2 |
|
cognitive mapping |
2 |
|
cognitive representation |
2 |
|
computer programming |
2 |
|
computers |
2 |
|
computers/technology |
2 |
|
covid-19 |
2 |
|
education |
2 |
|
higher education |
2 |
|
inquiry learning |
2 |
|
international news flow |
2 |
|
knowledge construction |
2 |
|
knowledge management |
2 |
|
meta-analysis |
2 |
|
network analysis |
2 |
|
online learning |
2 |
|
peer feedback |
2 |
|
problem solving |
2 |
|
project-based learning |
2 |
|
public health emergency of international concern |
2 |
|
reasoning |
2 |
|
teacher learning |
2 |
|
teacher perception |
2 |
|
technology |
2 |
|
tpack |
2 |
|
4c/id model |
1 |
|
academic writing |
1 |
|
achievement |
1 |
|
adaptive e-learning |
1 |
|
adaptive learning |
1 |
|
adult learning |
1 |
|
agent oriented modeling |
1 |
|
agent-oriented computing |
1 |
|
alert management |
1 |
|
application-layer multicast |
1 |
|
aptitude treatment interaction (ati) |
1 |
|
artificial intelligence (incl. robotics) |
1 |
|
automatic facial expression recognition |
1 |
|
banking |
1 |
|
bayesian network |
1 |
|
bdi agents |
1 |
|
bibliometric analysis |
1 |
|
bloom's taxonomy |
1 |
|
business logic |
1 |
|
business process |
1 |
|
business process improvement |
1 |
|
business process management |
1 |
|
business process management (bpm) |
1 |
|
chatgpt |
1 |
|
china |
1 |
|
clinical diagnosis |
1 |
|
cloud computing |
1 |
|
co-occurrence analysis |
1 |
|
co-word analysis |
1 |
|
cognition |
1 |
|
cognitive approach |
1 |
|
cognitive tool |
1 |
|
collaboartive learning |
1 |
|
collaboration |
1 |
|
collaborative communities |
1 |
|
collaborative learning |
1 |
|
communities of practice |
1 |
|
competency management |
1 |
|
complex problem solving |
1 |
|
complex skill learning |
1 |
|
complex systems |
1 |
|
complexity |
1 |
|
component-based development |
1 |
|
computer simulation |
1 |
|
computer vision |
1 |
|
computer-based learning environment |
1 |
|
computer-supported |
1 |
|
computer-supported collaborative learning |
1 |
|
computer-supported teaching |
1 |
|
computers and education |
1 |
|
concept map |
1 |
|
concept map analysis |
1 |
|
concept mapping |
1 |
|
conceptual framework |
1 |
|
conceptual model |
1 |
|
conceptual modeling |
1 |
|
constraint satisfaction |
1 |
|
constraints |
1 |
|
constraints management |
1 |
|
constructive alignment |
1 |
|
constructivism |
1 |
|
content and language integrated learning |
1 |
|
content-based instruction |
1 |
|
cooperative/collaborative learning |
1 |
|
coordination |
1 |
|
cost-benefit analysis framework within social exchange theory |
1 |
|
creative thinking |
1 |
|
creativity |
1 |
|
cross-organization business process |
1 |
|
cscl |
1 |
|
data mining |
1 |
|
decision support systems |
1 |
|
deep learning model |
1 |
|
deeper learningn |
1 |
|
demographic change |
1 |
|
design science |
1 |
|
design-based project |
1 |
|
digital badges |
1 |
|
disaster management |
1 |
|
distance education |
1 |
|
distance education and telelearning |
1 |
|
distributed decision making |
1 |
|
drucker’s knowledge worker productivity theory |
1 |
|
dual mapping |
1 |
|
e-learning system |
1 |
|
education technology |
1 |
|
educational technology |
1 |
|
electronic business |
1 |
|
emotion |
1 |
|
empathy |
1 |
|
employee motivation theories–self-determination theory and job characteristics model |
1 |
|
employee performance |
1 |
|
employee rational–choice and (counter)productive behaviour |
1 |
|
english as a foreign language (efl) |
1 |
|
epidemic outbreak |
1 |
|
epistemic network analysis |
1 |
|
evaluation of cal systems |
1 |
|
evolutionary computing |
1 |
|
evolutionary programming |
1 |
|
exception management |
1 |
|
experimental studies |
1 |
|
expert support |
1 |
|
expertise development |
1 |
|
exposure to nature sounds |
1 |
|
external representation |
1 |
|
external representations |
1 |
|
facial expression recognition |
1 |
|
facial regions of interest |
1 |
|
fine-grained bird image classification |
1 |
|
flexibility |
1 |
|
formative assessment |
1 |
|
framework |
1 |
|
fuzzy rule |
1 |
|
game-based environment |
1 |
|
generalized cyclotomic number |
1 |
|
grid |
1 |
|
group discourse |
1 |
|
group interaction |
1 |
|
group learning |
1 |
|
group processes |
1 |
|
head pose estimation |
1 |
|
healthcare |
1 |
|
heterogeneous relationship |
1 |
|
higher-order thinking |
1 |
|
how people learn |
1 |
|
human capital development |
1 |
|
human development |
1 |
|
human performance |
1 |
|
human resource management |
1 |
|
human-computer interaction |
1 |
|
ill-structured problem solving |
1 |
|
image understanding |
1 |
|
immersive virtual environment |
1 |
|
incomplete information table |
1 |
|
industrial management |
1 |
|
information storage and retrieval |
1 |
|
information systems applications (incl. internet) |
1 |
|
innovation |
1 |
|
innovation performance |
1 |
|
instructional practices |
1 |
|
integrated stem education |
1 |
|
intelligent agent |
1 |
|
intelligent agents |
1 |
|
intelligent tutoring system |
1 |
|
interactive learning environments |
1 |
|
interdisciplinary teaching and research |
1 |
|
interval extension |
1 |
|
interval set |
1 |
|
job demands–resources theory |
1 |
|
job design |
1 |
|
k12 |
1 |
|
key performance indicator |
1 |
|
knowledge grid |
1 |
|
knowledge hiding |
1 |
|
knowledge integration |
1 |
|
knowledge management processes |
1 |
|
knowledge risk management |
1 |
|
knowledge risks areas |
1 |
|
knowledge risks types |
1 |
|
knowledge structure |
1 |
|
knowledge transfer |
1 |
|
knowledge visualization |
1 |
|
knowledge worker |
1 |
|
knowledge worker productivity |
1 |
|
knowledge workers |
1 |
|
knowledge-worker productivity |
1 |
|
language education |
1 |
|
learning |
1 |
|
learning analytics |
1 |
|
learning analytics dashboard |
1 |
|
learning design |
1 |
|
learning environment or tool |
1 |
|
learning outcomes |
1 |
|
learning performance |
1 |
|
learning system |
1 |
|
learning technologies |
1 |
|
learning-by-doing |
1 |
|
lesson study |
1 |
|
lifelong learning |
1 |
|
linear complexity |
1 |
|
logs |
1 |
|
mamba |
1 |
|
management information systems |
1 |
|
meaningful feedback |
1 |
|
mobile application |
1 |
|
mobile workforce |
1 |
|
model-based learning and instruction |
1 |
|
modularity |
1 |
|
module evolution correlation relationship |
1 |
|
multi-agent |
1 |
|
multimedia/hypermedia system |
1 |
|
multimodal learning analytics |
1 |
|
negotiation |
1 |
|
notification |
1 |
|
object-oriented programming |
1 |
|
online information searching |
1 |
|
online learning environment |
1 |
|
online lesson study |
1 |
|
ontology |
1 |
|
organizational commitment |
1 |
|
out-degree weighted reliability |
1 |
|
particle swarm optimization |
1 |
|
pedagogical issues |
1 |
|
pedagogical rule |
1 |
|
performance |
1 |
|
performance measurement system |
1 |
|
personal knowledge management |
1 |
|
personalized learning |
1 |
|
personalized technology-enhanced learning |
1 |
|
problem-based learning |
1 |
|
problem-solving process |
1 |
|
process knowledge |
1 |
|
process logic |
1 |
|
process management |
1 |
|
process mining |
1 |
|
process modeling |
1 |
|
process-oriented |
1 |
|
process/workflow management |
1 |
|
professional development |
1 |
|
public sector organizations |
1 |
|
publishing |
1 |
|
quality of service (qos) |
1 |
|
real-world problem solving |
1 |
|
recognition accuracy |
1 |
|
reflection |
1 |
|
research agenda |
1 |
|
research framework |
1 |
|
resource allocation |
1 |
|
rethinking |
1 |
|
robot vision |
1 |
|
role assignment |
1 |
|
role-play |
1 |
|
role-play simulation |
1 |
|
rule induction |
1 |
|
scaffolding |
1 |
|
science education |
1 |
|
science inquiry learning |
1 |
|
securities trading |
1 |
|
self-regulated learning |
1 |
|
self-regulated learning process |
1 |
|
self-regulation |
1 |
|
service-oriented architecture |
1 |
|
situated learning |
1 |
|
six sigma |
1 |
|
skills development |
1 |
|
small group learning |
1 |
|
software agent |
1 |
|
software testing |
1 |
|
sparse focus features |
1 |
|
staff training |
1 |
|
stem education |
1 |
|
structural functional representation |
1 |
|
students |
1 |
|
supply chain integration |
1 |
|
supply chain management |
1 |
|
supporting strategy |
1 |
|
swarm intelligence |
1 |
|
swin transformer |
1 |
|
swot analysis |
1 |
|
system design architecture |
1 |
|
systematic review |
1 |
|
tacit knowledge |
1 |
|
talent management |
1 |
|
teacher engagement |
1 |
|
teaching |
1 |
|
teaching and learning strategies |
1 |
|
teaching/learning strategies |
1 |
|
technology-enabled active learning |
1 |
|
technology-enabled learning |
1 |
|
technology-enahced learning |
1 |
|
technology-enhanced language learning |
1 |
|
technology-enhanced learning |
1 |
|
text analysis |
1 |
|
think-aloud |
1 |
|
think‐aloud protocols |
1 |
|
training |
1 |
|
training and development |
1 |
|
transformer |
1 |
|
tree-like core overlay |
1 |
|
trust |
1 |
|
two-tier hrm structures |
1 |
|
two-tier wage structures |
1 |
|
ubiquitous communication |
1 |
|
university students |
1 |
|
user feedback |
1 |
|
user interfaces and human computer interaction |
1 |
|
visible thinking |
1 |
|
visualisation-based analytical dashboard |
1 |
|
visualization |
1 |
|
visualization tool |
1 |
|
web 2.0 |
1 |
|
web services |
1 |
|
web-based learning |
1 |
|
web-based training |
1 |
|
web2.0 |
1 |
|
workflow |
1 |
|
workflow -- management |
1 |
|
workflow management system |
1 |
|
workflow monitoring |
1 |
|
workforce development |
1 |
|
workplace |
1 |
|
workplace learning |
1 |