Showing results 1 to 10 of 10
Title | Author(s) | Issue Date | |
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A Deep Learning Framework for Character Motion Synthesis and Editing Book:Seminal Graphics Papers: Pushing the Boundaries, Volume 2 | 2-Aug-2023 | ||
A deep learning framework for character motion synthesis and editing Proceeding/Conference:ACM Transactions on Graphics | 2016 | ||
Learning an inverse rig mapping for character animation Proceeding/Conference:Proceedings - SCA 2015: 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation | 2015 | ||
Learning Inverse Rig Mappings by Nonlinear Regression Journal:IEEE Transactions on Visualization and Computer Graphics | 2017 | ||
Learning motion manifolds with convolutional autoencoders Proceeding/Conference:SIGGRAPH Asia 2015 Technical Briefs, SA 2015 | 2015 | ||
Mode-adaptive neural networks for quadruped motion control Journal:ACM Transactions on Graphics | 2018 | ||
Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wild Proceeding/Conference:SIGGRAPH 2023 (06/08/2023-10/08/2023, Los Angeles) | 23-Jul-2023 | ||
Neural network ambient occlusion Proceeding/Conference:SA 2016 - SIGGRAPH ASIA 2016 Technical Briefs | 2016 | ||
Neural state machine for character-scene interactions Journal:ACM Transactions on Graphics | 2019 | ||
Phase-functioned neural networks for character control Proceeding/Conference:ACM Transactions on Graphics | 2017 |