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Title | Author(s) | Issue Date | |
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A hybrid approach for simulating human motion in constrained environments Journal:Computer Animation and Virtual Worlds | 2010 | ||
Bi-level locality sensitive hashing for k-nearest neighbor computation Proceeding/Conference:Proceedings - International Conference on Data Engineering | 2012 | ||
Closing the loop between motion planning and task execution using real-time GPU-based planners Proceeding/Conference:AAAI Workshop - Technical Report | 2010 | ||
Collision-free and smooth trajectory computation in cluttered environments Journal:International Journal of Robotics Research | 2012 | ||
2015 | |||
Efficient multi-agent global navigation using interpolating bridges Proceeding/Conference:Proceedings - IEEE International Conference on Robotics and Automation | 2017 | ||
Efficient nearest-neighbor computation for GPU-based motion planning Proceeding/Conference:IEEE/RSJ 2010 International Conference on Intelligent Robots and Systems, IROS 2010 - Conference Proceedings | 2010 | ||
Efficient penetration depth approximation using active learning Journal:ACM Transactions on Graphics | 2013 | ||
Fast GPU-based locality sensitive hashing for k-nearest neighbor computation Proceeding/Conference:GIS: Proceedings of the ACM International Symposium on Advances in Geographic Information Systems | 2011 | ||
Fast probabilistic collision checking for sampling-based motion planning using locality-sensitive hashing Journal:International Journal of Robotics Research | 2016 | ||
FCL: A general purpose library for collision and proximity queries Proceeding/Conference:Proceedings - IEEE International Conference on Robotics and Automation | 2012 | ||
G-Planner: Real-time motion planning and global navigation using GPUs Proceeding/Conference:Proceedings of the National Conference on Artificial Intelligence | 2010 | ||
GPU-based parallel collision detection for fast motion planning Journal:International Journal of Robotics Research | 2012 | ||
GPU-based parallel collision detection for real-time motion planning Proceeding/Conference:Springer Tracts in Advanced Robotics | 2010 | ||
High-DOF robots in dynamic environments using incremental trajectory optimization Journal:International Journal of Humanoid Robotics | 2014 | ||
ITOMP: Incremental trajectory optimization for real-time replanning in dynamic environments Proceeding/Conference:ICAPS 2012 - Proceedings of the 22nd International Conference on Automated Planning and Scheduling | 2012 | ||
Manipulating Highly Deformable Materials Using a Visual Feedback Dictionary Proceeding/Conference:2018 IEEE International Conference on Robotics and Automation (ICRA) | 2018 | ||
Motion planning and synthesis of human-like characters in constrained environments Proceeding/Conference:Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) | 2009 | ||
Motion planning of human-like robots using constrained coordination Proceeding/Conference:9th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS09 | 2009 | ||
Parallel Motion Planning Using Poisson-Disk Sampling Journal:IEEE Transactions on Robotics | 2017 |