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Conference Paper: Collision-free and curvature-continuous path smoothing in cluttered environments

TitleCollision-free and curvature-continuous path smoothing in cluttered environments
Authors
Issue Date2012
PublisherMIT Press.
Citation
International Conference on Robotics Science and Systems (RSS 2011), Los Angeles, CA, 27-30 June 2011. In Durrant-Whyte, H, Roy, N, Abbeel, P (Eds.), Robotics: Science and Systems VII, p. 233-240. Cambridge, MA: MIT Press, 2012 How to Cite?
AbstractWe present a novel trajectory computation algorithm to smooth jerky collision-free paths computed by samplebased motion planners. Our approach uses cubic B-splines to generate G2 or curvature continuous trajectories. The algorithm performs local spline refinement to compute smooth, collision-free paths in narrow passages and satisfy velocity and acceleration constraints. We also present a fast and reliable algorithm for collision checking between robot and the environment along the B-spline trajectories. We highlight the performance of our algorithm on complex benchmarks, including path computation for rigid and articulated models in tight spaces and cluttered environments.
Persistent Identifierhttp://hdl.handle.net/10722/308849
ISBN

 

DC FieldValueLanguage
dc.contributor.authorPan, Jia-
dc.contributor.authorZhang, Liangjun-
dc.contributor.authorManocha, Dinesh-
dc.date.accessioned2021-12-08T07:50:15Z-
dc.date.available2021-12-08T07:50:15Z-
dc.date.issued2012-
dc.identifier.citationInternational Conference on Robotics Science and Systems (RSS 2011), Los Angeles, CA, 27-30 June 2011. In Durrant-Whyte, H, Roy, N, Abbeel, P (Eds.), Robotics: Science and Systems VII, p. 233-240. Cambridge, MA: MIT Press, 2012-
dc.identifier.isbn9780262517799-
dc.identifier.urihttp://hdl.handle.net/10722/308849-
dc.description.abstractWe present a novel trajectory computation algorithm to smooth jerky collision-free paths computed by samplebased motion planners. Our approach uses cubic B-splines to generate G2 or curvature continuous trajectories. The algorithm performs local spline refinement to compute smooth, collision-free paths in narrow passages and satisfy velocity and acceleration constraints. We also present a fast and reliable algorithm for collision checking between robot and the environment along the B-spline trajectories. We highlight the performance of our algorithm on complex benchmarks, including path computation for rigid and articulated models in tight spaces and cluttered environments.-
dc.languageeng-
dc.publisherMIT Press.-
dc.relation.ispartofRobotics: Science and Systems VII-
dc.titleCollision-free and curvature-continuous path smoothing in cluttered environments-
dc.typeConference_Paper-
dc.description.naturelink_to_OA_fulltext-
dc.identifier.doi10.15607/rss.2011.vii.032-
dc.identifier.scopuseid_2-s2.0-84904581410-
dc.identifier.spage233-
dc.identifier.epage240-
dc.identifier.eissn2330-765X-
dc.publisher.placeCambridge, MA-

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