Showing results 1 to 7 of 7
Title | Author(s) | Issue Date | |
---|---|---|---|
Capturing close interactions with objects using a magnetic motion capture system and a RGBD sensor Proceeding/Conference:Motion in Games | 2012 | ||
Energy-based pose unfolding and interpolation for 3D articulated characters Proceeding/Conference:Motion in Games | 2011 | ||
From motion capture to real-time character animation Proceeding/Conference:Motion in Games | 2008 | ||
Perception based real-time dynamic adaptation of human motions Proceeding/Conference:Motion in Games | 2010 | ||
Physically-based character control in low dimensional space Proceeding/Conference:Motion in Games | 2010 | ||
Real-time character control for wrestling games Proceeding/Conference:Motion in Games | 2009 | ||
Simulating interactions of characters Proceeding/Conference:Motion in Games | 2008 |