Showing results 1 to 9 of 9
Title | Author(s) | Issue Date | |
---|---|---|---|
A muscle-based feed-forward controller of the human body Journal:Computer Graphics Forum | 1997 | ||
An inverse kinematics method based on muscle dynamics Proceeding/Conference:Proceedings of Computer Graphics International Conference, CGI | 2001 | ||
Attaching physiological effects to motion-captured data Proceeding/Conference:Proceedings - Graphics Interface | 2001 | ||
Calculation and Visualization of the Dynamic Ability of the Human Body Journal:Journal of Visualization and Computer Animation | 1999 | ||
Creating and retargetting motion by the musculoskeletal human body model Journal:Visual Computer | 2000 | ||
Learning system for human motion characters of traditional arts Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST | 2006 | ||
NiceMeetVR: Facing professional baseball pitchers in the virtual batting cage Proceeding/Conference:Proceedings of the ACM Symposium on Applied Computing | 2002 | ||
Simulating pathological gait using the enhanced linear inverted pendulum model Journal:IEEE Transactions on Biomedical Engineering | 2005 | ||
Topology matching for fully automatic similarity estimation of 3D shapes Proceeding/Conference:SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques | 2001 |