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Conference Paper: BlockPlanner: City Block Generation with Vectorized Graph Representation

TitleBlockPlanner: City Block Generation with Vectorized Graph Representation
Authors
Issue Date2021
Citation
Proceedings of the IEEE International Conference on Computer Vision, 2021, p. 5057-5066 How to Cite?
AbstractCity modeling is the foundation for computational urban planning, navigation, and entertainment. In this work, we present the first generative model of city blocks named BlockPlanner, and showcase its ability to synthesize valid city blocks with varying land lots configurations. We propose a novel vectorized city block representation utilizing a ring topology and a two-tier graph to capture the global and local structures of a city block. Each land lot is abstracted into a vector representation covering both its 3D geometry and land use semantics. Such vectorized representation enables us to deploy a lightweight network to capture the underlying distribution of land lots configurations in a city block. To enforce intrinsic spatial constraints of a valid city block, a set of effective loss functions are imposed to shape rational results. We contribute a pilot city block dataset to demonstrate the effectiveness and efficiency of our representation and framework over the state-of-the-art. Notably, our BlockPlanner is also able to edit and manipulate city blocks, enabling several useful applications, e.g., topology refinement and footprint generation.
Persistent Identifierhttp://hdl.handle.net/10722/352281
ISSN
2023 SCImago Journal Rankings: 12.263

 

DC FieldValueLanguage
dc.contributor.authorXu, Linning-
dc.contributor.authorXiangli, Yuanbo-
dc.contributor.authorRao, Anyi-
dc.contributor.authorZhao, Nanxuan-
dc.contributor.authorDai, Bo-
dc.contributor.authorLiu, Ziwei-
dc.contributor.authorLin, Dahua-
dc.date.accessioned2024-12-16T03:57:46Z-
dc.date.available2024-12-16T03:57:46Z-
dc.date.issued2021-
dc.identifier.citationProceedings of the IEEE International Conference on Computer Vision, 2021, p. 5057-5066-
dc.identifier.issn1550-5499-
dc.identifier.urihttp://hdl.handle.net/10722/352281-
dc.description.abstractCity modeling is the foundation for computational urban planning, navigation, and entertainment. In this work, we present the first generative model of city blocks named BlockPlanner, and showcase its ability to synthesize valid city blocks with varying land lots configurations. We propose a novel vectorized city block representation utilizing a ring topology and a two-tier graph to capture the global and local structures of a city block. Each land lot is abstracted into a vector representation covering both its 3D geometry and land use semantics. Such vectorized representation enables us to deploy a lightweight network to capture the underlying distribution of land lots configurations in a city block. To enforce intrinsic spatial constraints of a valid city block, a set of effective loss functions are imposed to shape rational results. We contribute a pilot city block dataset to demonstrate the effectiveness and efficiency of our representation and framework over the state-of-the-art. Notably, our BlockPlanner is also able to edit and manipulate city blocks, enabling several useful applications, e.g., topology refinement and footprint generation.-
dc.languageeng-
dc.relation.ispartofProceedings of the IEEE International Conference on Computer Vision-
dc.titleBlockPlanner: City Block Generation with Vectorized Graph Representation-
dc.typeConference_Paper-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1109/ICCV48922.2021.00503-
dc.identifier.scopuseid_2-s2.0-85127823568-
dc.identifier.spage5057-
dc.identifier.epage5066-

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