File Download

There are no files associated with this item.

  Links for fulltext
     (May Require Subscription)
Supplementary

Article: Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization

TitleCoverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization
Authors
KeywordsCCS Concepts
• Computing methodologies → Shape analysis
Issue Date1-Jan-2024
PublisherWiley
Citation
Computer Graphics Forum, 2024, v. 43, n. 5 How to Cite?
AbstractWe introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of the input [LWS*15; PWG*19; PWG*19] or suffer from substantial computational costs [DLX*22; CD23], thereby limiting their practicality. To address this challenge, Coverage Axis++ proposes a heuristic algorithm to select skeletal points, offering a high-accuracy approximation of the Medial Axis Transform (MAT) while significantly mitigating computational intensity for various shape representations. We introduce a simple yet effective strategy that considers shape coverage, uniformity, and centrality to derive skeletal points. The selection procedure enforces consistency with the shape structure while favoring the dominant medial balls, which thus introduces a compact underlying shape representation in terms of MAT. As a result, Coverage Axis++ allows for skeletonization for various shape representations (e.g., water-tight meshes, triangle soups, point clouds), specification of the number of skeletal points, few hyperparameters, and highly efficient computation with improved reconstruction accuracy. Extensive experiments across a wide range of 3D shapes validate the efficiency and effectiveness of Coverage Axis++. Our codes are available at https://github.com/Frank-ZY-Dou/Coverage_Axis.
Persistent Identifierhttp://hdl.handle.net/10722/348756
ISSN
2023 Impact Factor: 2.7
2023 SCImago Journal Rankings: 1.968

 

DC FieldValueLanguage
dc.contributor.authorWang, Zimeng-
dc.contributor.authorDou, Zhiyang-
dc.contributor.authorXu, Rui-
dc.contributor.authorLin, Cheng-
dc.contributor.authorLiu, Yuan-
dc.contributor.authorLong, Xiaoxiao-
dc.contributor.authorXin, Shiqing-
dc.contributor.authorKomura, Taku-
dc.contributor.authorYuan, Xiaoming-
dc.contributor.authorWang, Wenping-
dc.date.accessioned2024-10-15T00:30:37Z-
dc.date.available2024-10-15T00:30:37Z-
dc.date.issued2024-01-01-
dc.identifier.citationComputer Graphics Forum, 2024, v. 43, n. 5-
dc.identifier.issn0167-7055-
dc.identifier.urihttp://hdl.handle.net/10722/348756-
dc.description.abstractWe introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of the input [LWS*15; PWG*19; PWG*19] or suffer from substantial computational costs [DLX*22; CD23], thereby limiting their practicality. To address this challenge, Coverage Axis++ proposes a heuristic algorithm to select skeletal points, offering a high-accuracy approximation of the Medial Axis Transform (MAT) while significantly mitigating computational intensity for various shape representations. We introduce a simple yet effective strategy that considers shape coverage, uniformity, and centrality to derive skeletal points. The selection procedure enforces consistency with the shape structure while favoring the dominant medial balls, which thus introduces a compact underlying shape representation in terms of MAT. As a result, Coverage Axis++ allows for skeletonization for various shape representations (e.g., water-tight meshes, triangle soups, point clouds), specification of the number of skeletal points, few hyperparameters, and highly efficient computation with improved reconstruction accuracy. Extensive experiments across a wide range of 3D shapes validate the efficiency and effectiveness of Coverage Axis++. Our codes are available at https://github.com/Frank-ZY-Dou/Coverage_Axis.-
dc.languageeng-
dc.publisherWiley-
dc.relation.ispartofComputer Graphics Forum-
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.-
dc.subjectCCS Concepts-
dc.subject• Computing methodologies → Shape analysis-
dc.titleCoverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization-
dc.typeArticle-
dc.identifier.doi10.1111/cgf.15143-
dc.identifier.scopuseid_2-s2.0-85200039937-
dc.identifier.volume43-
dc.identifier.issue5-
dc.identifier.eissn1467-8659-
dc.identifier.issnl0167-7055-

Export via OAI-PMH Interface in XML Formats


OR


Export to Other Non-XML Formats