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Article: Comorbidity among symptoms of internet gaming disorder, social withdrawal, and depression in 3430 young people in Hong Kong: A network analysis

TitleComorbidity among symptoms of internet gaming disorder, social withdrawal, and depression in 3430 young people in Hong Kong: A network analysis
Authors
KeywordsAdolescents
Bridge symptoms
Central symptoms
Hikikomori
Internet gaming addiction
Network approach
Issue Date27-May-2024
PublisherElsevier
Citation
Journal of Affective Disorders, 2024, v. 359, p. 319-326 How to Cite?
Abstract

Background: The present study aimed to examine the comorbidity among symptoms of internet gaming disorder (IGD), social withdrawal, and depression using the network perspective. Methods: An online survey recruited 3430 young people in Hong Kong (mean age = 19.4 years, 80.5 % male) via gaming channels in 2019. The participants completed the 9-item IGD Scale, Hikikomori Questionnaire, and Patient Health Questionnaire-9. Network analysis was conducted using R to estimate the central symptoms of IGD and depression in individual networks and identified the bridge symptoms in combined network of IGD, social withdrawal, and depressive symptoms. Results: All network models showed high stability. ‘Withdrawal’, ‘Loss of control’, and ‘Tolerance’ were the central IGD symptoms, while ‘Depressed mood’ and ‘Self-blame/guilt’ were the central depressive symptoms. The bridge symptoms were ‘Gaming as escape or mood relief’ from IGD cluster, ‘Depressed mood’ and ‘Self-blame/guilt’ from depression cluster, and ‘Marked social isolation at home’ and ‘Significant distress due to social isolation’ from social withdrawal cluster. The combined network showed no significant differences in network structure and global strength across gender and age groups. Limitations: The cross-sectional sample only indicated undirected associations between the symptoms in the three clusters and could not model the intra-individual variation. Conclusions: The present study provided the first results on the comorbidity among IGD, social withdrawal, and depression at a symptom level among Chinese young people via network analysis. The bridge symptoms highlight potential targets for interventions of comorbidity among the disorders.


Persistent Identifierhttp://hdl.handle.net/10722/344953
ISSN
2023 Impact Factor: 4.9
2023 SCImago Journal Rankings: 2.082

 

DC FieldValueLanguage
dc.contributor.authorFong, Ted C T-
dc.contributor.authorJunus, Alvin-
dc.contributor.authorWen, Ming-
dc.contributor.authorYip, Paul S F-
dc.date.accessioned2024-08-14T08:56:29Z-
dc.date.available2024-08-14T08:56:29Z-
dc.date.issued2024-05-27-
dc.identifier.citationJournal of Affective Disorders, 2024, v. 359, p. 319-326-
dc.identifier.issn0165-0327-
dc.identifier.urihttp://hdl.handle.net/10722/344953-
dc.description.abstract<span></span><p>Background: The present study aimed to examine the comorbidity among symptoms of internet gaming disorder (IGD), social withdrawal, and depression using the network perspective. Methods: An online survey recruited 3430 young people in Hong Kong (mean age = 19.4 years, 80.5 % male) via gaming channels in 2019. The participants completed the 9-item IGD Scale, Hikikomori Questionnaire, and Patient Health Questionnaire-9. Network analysis was conducted using R to estimate the central symptoms of IGD and depression in individual networks and identified the bridge symptoms in combined network of IGD, social withdrawal, and depressive symptoms. Results: All network models showed high stability. ‘Withdrawal’, ‘Loss of control’, and ‘Tolerance’ were the central IGD symptoms, while ‘Depressed mood’ and ‘Self-blame/guilt’ were the central depressive symptoms. The bridge symptoms were ‘Gaming as escape or mood relief’ from IGD cluster, ‘Depressed mood’ and ‘Self-blame/guilt’ from depression cluster, and ‘Marked social isolation at home’ and ‘Significant distress due to social isolation’ from social withdrawal cluster. The combined network showed no significant differences in network structure and global strength across gender and age groups. Limitations: The cross-sectional sample only indicated undirected associations between the symptoms in the three clusters and could not model the intra-individual variation. Conclusions: The present study provided the first results on the comorbidity among IGD, social withdrawal, and depression at a symptom level among Chinese young people via network analysis. The bridge symptoms highlight potential targets for interventions of comorbidity among the disorders.</p>-
dc.languageeng-
dc.publisherElsevier-
dc.relation.ispartofJournal of Affective Disorders-
dc.subjectAdolescents-
dc.subjectBridge symptoms-
dc.subjectCentral symptoms-
dc.subjectHikikomori-
dc.subjectInternet gaming addiction-
dc.subjectNetwork approach-
dc.titleComorbidity among symptoms of internet gaming disorder, social withdrawal, and depression in 3430 young people in Hong Kong: A network analysis-
dc.typeArticle-
dc.identifier.doi10.1016/j.jad.2024.05.091-
dc.identifier.scopuseid_2-s2.0-85194059558-
dc.identifier.volume359-
dc.identifier.spage319-
dc.identifier.epage326-
dc.identifier.eissn1573-2517-
dc.identifier.issnl0165-0327-

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