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Article: Development and usability testing of a technology-based intervention for promoting physical activity among post-treatment cancer survivors (WExercise) using the multi-process action control framework

TitleDevelopment and usability testing of a technology-based intervention for promoting physical activity among post-treatment cancer survivors (WExercise) using the multi-process action control framework
Authors
KeywordsBehavior change
cancer survivor
mHealth
Mobile application
Multi-process action control framework
Physical activity
Usability
Issue Date1-Jun-2024
PublisherElsevier
Citation
Internet Interventions, 2024, v. 36 How to Cite?
Abstract

Background: To promote physical activity in post-treatment cancer survivors, a mobile application WExercise was developed using the Multi-Process Action Control Framework. It contains 10 weekly online lesson to facilitate reflective, regulatory, and reflexive processes to help participants to form and sustain physical activity behavior. Objectives: To test the usability and acceptability of WExercise in post-treatment cancer survivors. Methods: This study involved four phases: (1) preparing application content, (2) expert panel review (comprising oncology healthcare workers, exercise specialists, and behavior change researchers), (3) developing the app, and (4) usability test. The usability test was conducted cross-sectionally using direct observation of application navigation tasks, a quantitative survey, and qualitative interviews among 10 post-treatment cancer survivors. Results: In Phase 2, the expert panel rated the application highly on relevance, accuracy, comprehensiveness, meaningfulness, and easiness to understand (average score = 3.83 out of 4). The application was developed accordingly. In Phase 4, the System Usability Score was 75 %, greater than the cut-off point. Participants gave the items assessing acceptance of the application positive ratings (e.g., satisfaction = 4.30 out of 5). Based on the performance and feedback, the application was modified, including adjusting the font size and improving the visualization of buttons. Conclusion: Overall, experts and potential users considered the application relevant, usable, and acceptable. It has the full potential for further testing in a larger trial for its effectiveness in promoting physical activity in cancer survivors.


Persistent Identifierhttp://hdl.handle.net/10722/344638
ISSN
2023 Impact Factor: 3.6
2023 SCImago Journal Rankings: 1.185

 

DC FieldValueLanguage
dc.contributor.authorCheung, Denise Shuk Ting-
dc.contributor.authorKwok, Tiffany Wan Han-
dc.contributor.authorLiu, Sam-
dc.contributor.authorRhodes, Ryan E.-
dc.contributor.authorChiang, Chi Leung-
dc.contributor.authorLin, Chia Chin-
dc.date.accessioned2024-07-31T06:22:42Z-
dc.date.available2024-07-31T06:22:42Z-
dc.date.issued2024-06-01-
dc.identifier.citationInternet Interventions, 2024, v. 36-
dc.identifier.issn2214-7829-
dc.identifier.urihttp://hdl.handle.net/10722/344638-
dc.description.abstract<p>Background: To promote physical activity in post-treatment cancer survivors, a mobile application WExercise was developed using the Multi-Process Action Control Framework. It contains 10 weekly online lesson to facilitate reflective, regulatory, and reflexive processes to help participants to form and sustain physical activity behavior. Objectives: To test the usability and acceptability of WExercise in post-treatment cancer survivors. Methods: This study involved four phases: (1) preparing application content, (2) expert panel review (comprising oncology healthcare workers, exercise specialists, and behavior change researchers), (3) developing the app, and (4) usability test. The usability test was conducted cross-sectionally using direct observation of application navigation tasks, a quantitative survey, and qualitative interviews among 10 post-treatment cancer survivors. Results: In Phase 2, the expert panel rated the application highly on relevance, accuracy, comprehensiveness, meaningfulness, and easiness to understand (average score = 3.83 out of 4). The application was developed accordingly. In Phase 4, the System Usability Score was 75 %, greater than the cut-off point. Participants gave the items assessing acceptance of the application positive ratings (e.g., satisfaction = 4.30 out of 5). Based on the performance and feedback, the application was modified, including adjusting the font size and improving the visualization of buttons. Conclusion: Overall, experts and potential users considered the application relevant, usable, and acceptable. It has the full potential for further testing in a larger trial for its effectiveness in promoting physical activity in cancer survivors.</p>-
dc.languageeng-
dc.publisherElsevier-
dc.relation.ispartofInternet Interventions-
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.-
dc.subjectBehavior change-
dc.subjectcancer survivor-
dc.subjectmHealth-
dc.subjectMobile application-
dc.subjectMulti-process action control framework-
dc.subjectPhysical activity-
dc.subjectUsability-
dc.titleDevelopment and usability testing of a technology-based intervention for promoting physical activity among post-treatment cancer survivors (WExercise) using the multi-process action control framework -
dc.typeArticle-
dc.identifier.doi10.1016/j.invent.2024.100730-
dc.identifier.scopuseid_2-s2.0-85186683134-
dc.identifier.volume36-
dc.identifier.eissn2214-7829-
dc.identifier.issnl2214-7829-

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