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Article: TILT: Transform invariant low-rank textures

TitleTILT: Transform invariant low-rank textures
Authors
KeywordsImage rectification
Low-rank texture
Rank minimization
Robust PCA
Shape from texture
Sparse errors
Symmetry
Transform invariant
Issue Date2012
Citation
International Journal of Computer Vision, 2012, v. 99, n. 1, p. 1-24 How to Cite?
AbstractIn this paper, we propose a new tool to efficiently extract a class of "low-rank textures" in a 3D scene from user-specified windows in 2D images despite significant corruptions and warping. The low-rank textures capture geometrically meaningful structures in an image, which encompass conventional local features such as edges and corners as well as many kinds of regular, symmetric patterns ubiquitous in urban environments and man-made objects. Our approach to finding these low-rank textures leverages the recent breakthroughs in convex optimization that enable robust recovery of a high-dimensional low-rank matrix despite gross sparse errors. In the case of planar regions with significant affine or projective deformation, our method can accurately recover both the intrinsic low-rank texture and the unknown transformation, and hence both the geometry and appearance of the associated planar region in 3D. Extensive experimental results demonstrate that this new technique works effectively for many regular and near-regular patterns or objects that are approximately low-rank, such as symmetrical patterns, building facades, printed text, and human faces. © 2012 Springer Science+Business Media, LLC.
Persistent Identifierhttp://hdl.handle.net/10722/326889
ISSN
2023 Impact Factor: 11.6
2023 SCImago Journal Rankings: 6.668
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorZhang, Zhengdong-
dc.contributor.authorGanesh, Arvind-
dc.contributor.authorLiang, Xiao-
dc.contributor.authorMa, Yi-
dc.date.accessioned2023-03-31T05:27:15Z-
dc.date.available2023-03-31T05:27:15Z-
dc.date.issued2012-
dc.identifier.citationInternational Journal of Computer Vision, 2012, v. 99, n. 1, p. 1-24-
dc.identifier.issn0920-5691-
dc.identifier.urihttp://hdl.handle.net/10722/326889-
dc.description.abstractIn this paper, we propose a new tool to efficiently extract a class of "low-rank textures" in a 3D scene from user-specified windows in 2D images despite significant corruptions and warping. The low-rank textures capture geometrically meaningful structures in an image, which encompass conventional local features such as edges and corners as well as many kinds of regular, symmetric patterns ubiquitous in urban environments and man-made objects. Our approach to finding these low-rank textures leverages the recent breakthroughs in convex optimization that enable robust recovery of a high-dimensional low-rank matrix despite gross sparse errors. In the case of planar regions with significant affine or projective deformation, our method can accurately recover both the intrinsic low-rank texture and the unknown transformation, and hence both the geometry and appearance of the associated planar region in 3D. Extensive experimental results demonstrate that this new technique works effectively for many regular and near-regular patterns or objects that are approximately low-rank, such as symmetrical patterns, building facades, printed text, and human faces. © 2012 Springer Science+Business Media, LLC.-
dc.languageeng-
dc.relation.ispartofInternational Journal of Computer Vision-
dc.subjectImage rectification-
dc.subjectLow-rank texture-
dc.subjectRank minimization-
dc.subjectRobust PCA-
dc.subjectShape from texture-
dc.subjectSparse errors-
dc.subjectSymmetry-
dc.subjectTransform invariant-
dc.titleTILT: Transform invariant low-rank textures-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1007/s11263-012-0515-x-
dc.identifier.scopuseid_2-s2.0-84862826891-
dc.identifier.volume99-
dc.identifier.issue1-
dc.identifier.spage1-
dc.identifier.epage24-
dc.identifier.eissn1573-1405-
dc.identifier.isiWOS:000303525200001-

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