File Download
Links for fulltext
(May Require Subscription)
- Publisher Website: 10.1111/cgf.13333
- Scopus: eid_2-s2.0-85044415061
- WOS: WOS:000437272800023
- Find via
Supplementary
- Citations:
- Appears in Collections:
Article: Data-Driven Crowd Motion Control With Multi-Touch Gestures
Title | Data-Driven Crowd Motion Control With Multi-Touch Gestures |
---|---|
Authors | |
Keywords | Animation |
Issue Date | 2018 |
Citation | Computer Graphics Forum, 2018, v. 37, n. 6, p. 382-394 How to Cite? |
Abstract | © 2018 The Authors Computer Graphics Forum published by John Wiley & Sons Ltd. Controlling a crowd using multi-touch devices appeals to the computer games and animation industries, as such devices provide a high-dimensional control signal that can effectively define the crowd formation and movement. However, existing works relying on pre-defined control schemes require the users to learn a scheme that may not be intuitive. We propose a data-driven gesture-based crowd control system, in which the control scheme is learned from example gestures provided by different users. In particular, we build a database with pairwise samples of gestures and crowd motions. To effectively generalize the gesture style of different users, such as the use of different numbers of fingers, we propose a set of gesture features for representing a set of hand gesture trajectories. Similarly, to represent crowd motion trajectories of different numbers of characters over time, we propose a set of crowd motion features that are extracted from a Gaussian mixture model. Given a run-time gesture, our system extracts the K nearest gestures from the database and interpolates the corresponding crowd motions in order to generate the run-time control. Our system is accurate and efficient, making it suitable for real-time applications such as real-time strategy games and interactive animation controls. |
Persistent Identifier | http://hdl.handle.net/10722/288920 |
ISSN | 2023 Impact Factor: 2.7 2023 SCImago Journal Rankings: 1.968 |
ISI Accession Number ID |
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Shen, Yijun | - |
dc.contributor.author | Henry, Joseph | - |
dc.contributor.author | Wang, He | - |
dc.contributor.author | Ho, Edmond S.L. | - |
dc.contributor.author | Komura, Taku | - |
dc.contributor.author | Shum, Hubert P.H. | - |
dc.date.accessioned | 2020-10-12T08:06:13Z | - |
dc.date.available | 2020-10-12T08:06:13Z | - |
dc.date.issued | 2018 | - |
dc.identifier.citation | Computer Graphics Forum, 2018, v. 37, n. 6, p. 382-394 | - |
dc.identifier.issn | 0167-7055 | - |
dc.identifier.uri | http://hdl.handle.net/10722/288920 | - |
dc.description.abstract | © 2018 The Authors Computer Graphics Forum published by John Wiley & Sons Ltd. Controlling a crowd using multi-touch devices appeals to the computer games and animation industries, as such devices provide a high-dimensional control signal that can effectively define the crowd formation and movement. However, existing works relying on pre-defined control schemes require the users to learn a scheme that may not be intuitive. We propose a data-driven gesture-based crowd control system, in which the control scheme is learned from example gestures provided by different users. In particular, we build a database with pairwise samples of gestures and crowd motions. To effectively generalize the gesture style of different users, such as the use of different numbers of fingers, we propose a set of gesture features for representing a set of hand gesture trajectories. Similarly, to represent crowd motion trajectories of different numbers of characters over time, we propose a set of crowd motion features that are extracted from a Gaussian mixture model. Given a run-time gesture, our system extracts the K nearest gestures from the database and interpolates the corresponding crowd motions in order to generate the run-time control. Our system is accurate and efficient, making it suitable for real-time applications such as real-time strategy games and interactive animation controls. | - |
dc.language | eng | - |
dc.relation.ispartof | Computer Graphics Forum | - |
dc.rights | This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. | - |
dc.subject | Animation | - |
dc.title | Data-Driven Crowd Motion Control With Multi-Touch Gestures | - |
dc.type | Article | - |
dc.description.nature | published_or_final_version | - |
dc.identifier.doi | 10.1111/cgf.13333 | - |
dc.identifier.scopus | eid_2-s2.0-85044415061 | - |
dc.identifier.volume | 37 | - |
dc.identifier.issue | 6 | - |
dc.identifier.spage | 382 | - |
dc.identifier.epage | 394 | - |
dc.identifier.eissn | 1467-8659 | - |
dc.identifier.isi | WOS:000437272800023 | - |
dc.identifier.issnl | 0167-7055 | - |