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- Publisher Website: 10.1109/MCG.2015.102
- Scopus: eid_2-s2.0-84942747607
- WOS: WOS:000361969200004
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Article: Virtual Reality Software and Technology
Title | Virtual Reality Software and Technology |
---|---|
Authors | |
Keywords | HMDs head-mounted displays VE virtual environments virtual sports training augmented reality handheld augmented reality VR handheld devices computer graphics AR usability assessment Digitap virtual reality |
Issue Date | 2015 |
Citation | IEEE Computer Graphics and Applications, 2015, v. 35, n. 5, p. 20-21 How to Cite? |
Abstract | This special issue is dedicated to highlighting recent advances in VR software and technology. These five articles include state-of-the-art practical applications and suggest new research directions in VR. |
Persistent Identifier | http://hdl.handle.net/10722/288674 |
ISSN | 2023 Impact Factor: 1.7 2023 SCImago Journal Rankings: 0.385 |
ISI Accession Number ID |
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Komura, Taku | - |
dc.contributor.author | Lau, Rynson W.H. | - |
dc.contributor.author | Lin, Ming C. | - |
dc.contributor.author | Majumder, Aditi | - |
dc.contributor.author | Manocha, Dinesh | - |
dc.contributor.author | Xu, Wei Wei | - |
dc.date.accessioned | 2020-10-12T08:05:34Z | - |
dc.date.available | 2020-10-12T08:05:34Z | - |
dc.date.issued | 2015 | - |
dc.identifier.citation | IEEE Computer Graphics and Applications, 2015, v. 35, n. 5, p. 20-21 | - |
dc.identifier.issn | 0272-1716 | - |
dc.identifier.uri | http://hdl.handle.net/10722/288674 | - |
dc.description.abstract | This special issue is dedicated to highlighting recent advances in VR software and technology. These five articles include state-of-the-art practical applications and suggest new research directions in VR. | - |
dc.language | eng | - |
dc.relation.ispartof | IEEE Computer Graphics and Applications | - |
dc.subject | HMDs | - |
dc.subject | head-mounted displays | - |
dc.subject | VE | - |
dc.subject | virtual environments | - |
dc.subject | virtual sports training | - |
dc.subject | augmented reality | - |
dc.subject | handheld augmented reality | - |
dc.subject | VR | - |
dc.subject | handheld devices | - |
dc.subject | computer graphics | - |
dc.subject | AR | - |
dc.subject | usability assessment | - |
dc.subject | Digitap | - |
dc.subject | virtual reality | - |
dc.title | Virtual Reality Software and Technology | - |
dc.type | Article | - |
dc.description.nature | link_to_OA_fulltext | - |
dc.identifier.doi | 10.1109/MCG.2015.102 | - |
dc.identifier.scopus | eid_2-s2.0-84942747607 | - |
dc.identifier.volume | 35 | - |
dc.identifier.issue | 5 | - |
dc.identifier.spage | 20 | - |
dc.identifier.epage | 21 | - |
dc.identifier.isi | WOS:000361969200004 | - |
dc.identifier.issnl | 0272-1716 | - |