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- Publisher Website: 10.1080/09502386.2020.1761415
- Scopus: eid_2-s2.0-85086003702
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Article: Feeling good: Humanitarian virtual reality film, emotional style and global citizenship
Title | Feeling good: Humanitarian virtual reality film, emotional style and global citizenship |
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Authors | |
Keywords | Cinematic virtual reality empathy emotion global citizen VR |
Issue Date | 2020 |
Publisher | Routledge. The Journal's web site is located at http://www.tandf.co.uk/journals/routledge/09502386.asp |
Citation | Cultural Studies, 2020, Epub 2020-05-26 How to Cite? |
Abstract | Virtual Reality (VR) film has been described as an empathy machine. Filmmakers and producers have claimed that VR film’s immersive qualities can amplify empathy for victims of humanitarian crises and move the viewer to support humanitarian aid organizations. This paper questions these transformative assumptions about VR film. We call attention to how humanitarian VR films are techniques that promote emotional styles like empathy through the script of suffering and hope. Through analysis of humanitarian VR films, the use of character, narrative, and formal VR film devices, we show how empathy is created. Thereby, we focus specifically on the simulation of particular locales, intimate encounters with the suffering Other, and gratification of viewer needs. The paper concludes that humanitarian VR films simulate an engagement with global problems when, in fact, they are catering to the emotional needs of people engaging with those problems. The global citizen as a feeling self becomes caught in interpersonal affective textures, which obscure geopolitical causes of humanitarian crises. Hence, the paper questions empathy as a universal way to better the world and diverges from the celebration of humanitarian VR film as a universal empathy machine. |
Persistent Identifier | http://hdl.handle.net/10722/287572 |
ISSN | 2023 Impact Factor: 1.6 2023 SCImago Journal Rankings: 0.927 |
ISI Accession Number ID |
DC Field | Value | Language |
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dc.contributor.author | Gruenewald, T | - |
dc.contributor.author | Witteborn, S | - |
dc.date.accessioned | 2020-10-05T12:00:01Z | - |
dc.date.available | 2020-10-05T12:00:01Z | - |
dc.date.issued | 2020 | - |
dc.identifier.citation | Cultural Studies, 2020, Epub 2020-05-26 | - |
dc.identifier.issn | 0950-2386 | - |
dc.identifier.uri | http://hdl.handle.net/10722/287572 | - |
dc.description.abstract | Virtual Reality (VR) film has been described as an empathy machine. Filmmakers and producers have claimed that VR film’s immersive qualities can amplify empathy for victims of humanitarian crises and move the viewer to support humanitarian aid organizations. This paper questions these transformative assumptions about VR film. We call attention to how humanitarian VR films are techniques that promote emotional styles like empathy through the script of suffering and hope. Through analysis of humanitarian VR films, the use of character, narrative, and formal VR film devices, we show how empathy is created. Thereby, we focus specifically on the simulation of particular locales, intimate encounters with the suffering Other, and gratification of viewer needs. The paper concludes that humanitarian VR films simulate an engagement with global problems when, in fact, they are catering to the emotional needs of people engaging with those problems. The global citizen as a feeling self becomes caught in interpersonal affective textures, which obscure geopolitical causes of humanitarian crises. Hence, the paper questions empathy as a universal way to better the world and diverges from the celebration of humanitarian VR film as a universal empathy machine. | - |
dc.language | eng | - |
dc.publisher | Routledge. The Journal's web site is located at http://www.tandf.co.uk/journals/routledge/09502386.asp | - |
dc.relation.ispartof | Cultural Studies | - |
dc.rights | Preprint: This is an Author's Original Manuscript of an article published by Taylor & Francis Group in [JOURNAL TITLE] on [date of publication], available online: http://www.tandfonline.com/doi/abs/[Article DOI]. Postprint: This is an Accepted Manuscript of an article published by Taylor & Francis Group in [JOURNAL TITLE] on [date of publication], available online at: http://www.tandfonline.com/doi/abs/[Article DOI]. | - |
dc.subject | Cinematic virtual reality | - |
dc.subject | empathy | - |
dc.subject | emotion | - |
dc.subject | global citizen | - |
dc.subject | VR | - |
dc.title | Feeling good: Humanitarian virtual reality film, emotional style and global citizenship | - |
dc.type | Article | - |
dc.identifier.email | Gruenewald, T: tgruene@hku.hk | - |
dc.identifier.authority | Gruenewald, T=rp01651 | - |
dc.description.nature | link_to_subscribed_fulltext | - |
dc.identifier.doi | 10.1080/09502386.2020.1761415 | - |
dc.identifier.scopus | eid_2-s2.0-85086003702 | - |
dc.identifier.hkuros | 315606 | - |
dc.identifier.volume | Epub 2020-05-26 | - |
dc.identifier.isi | WOS:000540134000001 | - |
dc.publisher.place | United Kingdom | - |
dc.identifier.issnl | 0950-2386 | - |