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Book: Student Usability in Educational Software and Games: Improving Experiences

TitleStudent Usability in Educational Software and Games: Improving Experiences
Editors
Issue Date2012
PublisherIGI Global.
Citation
Gonzalez, C and Wang, M et al. (Eds.). Student Usability in Educational Software and Games: Improving Experiences. IGI Global, 2012 How to Cite?
AbstractEducational games facilitate players’ experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation. Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments. An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments.
DescriptionAdvisory Board Member, 2012
Persistent Identifierhttp://hdl.handle.net/10722/185285
ISBN
ISSN

 

DC FieldValueLanguage
dc.contributor.editorGonzalez, C-
dc.contributor.editorWang, M-
dc.date.accessioned2013-07-15T10:55:10Z-
dc.date.available2013-07-15T10:55:10Z-
dc.date.issued2012en_US
dc.identifier.citationGonzalez, C and Wang, M et al. (Eds.). Student Usability in Educational Software and Games: Improving Experiences. IGI Global, 2012-
dc.identifier.isbn9781466619876-
dc.identifier.issn2327-1825-
dc.identifier.urihttp://hdl.handle.net/10722/185285-
dc.descriptionAdvisory Board Member, 2012en_US
dc.description.abstractEducational games facilitate players’ experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation. Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments. An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments.-
dc.languageengen_US
dc.publisherIGI Global.en_US
dc.titleStudent Usability in Educational Software and Games: Improving Experiencesen_US
dc.typeBooken_US
dc.identifier.emailWang, M: magwang@hku.hken_US
dc.identifier.authorityWang, M=rp00967en_US
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.4018/978-1-4666-1987-6-
dc.identifier.hkuros216429en_US
dc.identifier.eissn2327-1833-
dc.identifier.issnl2327-1825-

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