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Article: Real-time data driven deformation using kernel canonical correlation analysis

TitleReal-time data driven deformation using kernel canonical correlation analysis
Authors
KeywordsAnimation
Poisson Equation
Regression
Skinning
Issue Date2008
Citation
Acm Transactions On Graphics, 2008, v. 27 n. 3 How to Cite?
AbstractAchieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can find many applications in data-driven skin animation, computer puppetry, and computer games. In this paper, we present an intuitive and powerful animation interface to simultaneously control the deformation of a large number of local regions on a deformable surface with a minimal number of control points. Our method learns suitable deformation subspaces from training examples, and generate new deformations on the fly according to the movements of the control points. Our contributions include a novel deformation regression method based on kernel Canonical Correlation Analysis (CCA) and a Poisson-based translation solving technique for easy and fast deformation control based on examples. Our run-time algorithm can be implemented on GPUs and can achieve a few hundred frames per second even for large datasets with hundreds of training examples. © 2008 ACM.
Persistent Identifierhttp://hdl.handle.net/10722/152396
ISSN
2023 Impact Factor: 7.8
2023 SCImago Journal Rankings: 7.766
ISI Accession Number ID
References

 

DC FieldValueLanguage
dc.contributor.authorFeng, WWen_US
dc.contributor.authorKim, BUen_US
dc.contributor.authorYu, Yen_US
dc.date.accessioned2012-06-26T06:37:55Z-
dc.date.available2012-06-26T06:37:55Z-
dc.date.issued2008en_US
dc.identifier.citationAcm Transactions On Graphics, 2008, v. 27 n. 3en_US
dc.identifier.issn0730-0301en_US
dc.identifier.urihttp://hdl.handle.net/10722/152396-
dc.description.abstractAchieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can find many applications in data-driven skin animation, computer puppetry, and computer games. In this paper, we present an intuitive and powerful animation interface to simultaneously control the deformation of a large number of local regions on a deformable surface with a minimal number of control points. Our method learns suitable deformation subspaces from training examples, and generate new deformations on the fly according to the movements of the control points. Our contributions include a novel deformation regression method based on kernel Canonical Correlation Analysis (CCA) and a Poisson-based translation solving technique for easy and fast deformation control based on examples. Our run-time algorithm can be implemented on GPUs and can achieve a few hundred frames per second even for large datasets with hundreds of training examples. © 2008 ACM.en_US
dc.languageengen_US
dc.relation.ispartofACM Transactions on Graphicsen_US
dc.subjectAnimationen_US
dc.subjectPoisson Equationen_US
dc.subjectRegressionen_US
dc.subjectSkinningen_US
dc.titleReal-time data driven deformation using kernel canonical correlation analysisen_US
dc.typeArticleen_US
dc.identifier.emailYu, Y:yzyu@cs.hku.hken_US
dc.identifier.authorityYu, Y=rp01415en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.doi10.1145/1360612.1360690en_US
dc.identifier.scopuseid_2-s2.0-49249111008en_US
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-49249111008&selection=ref&src=s&origin=recordpageen_US
dc.identifier.volume27en_US
dc.identifier.issue3en_US
dc.identifier.isiWOS:000258262000080-
dc.publisher.placeUnited Statesen_US
dc.identifier.scopusauthoridFeng, WW=36960295400en_US
dc.identifier.scopusauthoridKim, BU=24537622900en_US
dc.identifier.scopusauthoridYu, Y=8554163500en_US
dc.identifier.issnl0730-0301-

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