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Conference Paper: Image-based modeling and rendering of architecture with interactive photogrammetry and view-dependent texture mapping

TitleImage-based modeling and rendering of architecture with interactive photogrammetry and view-dependent texture mapping
Authors
Issue Date1998
Citation
Proceedings - Ieee International Symposium On Circuits And Systems, 1998, v. 5, p. V-514-V-517 How to Cite?
AbstractIn this paper we overview an approach to modeling and rendering architectural scenes from a sparse set of photographs. The approach is designed to require no special hardware and to produce real-time renderings on standard graphics hardware. The modeling method is an interactive photogrammetric modeling tool for recovering geometric models of architectural scenes from photographs. The tool is practical as an interactive method because it solves directly for architectural dimensions rather than for a multitude of vertex coordinates or depth measurements. The technique also determines the camera positions of the photographs, allowing the photographs to be taken from arbitrary unrecorded locations. The rendering method creates novel views of the scene based on the recovered model and the original photographs. A view-dependent texture mapping method allows all available image information to be used to produce the most photorealistic renderings. We focus on a number of results and applications of the method.
Persistent Identifierhttp://hdl.handle.net/10722/151825
ISSN
2020 SCImago Journal Rankings: 0.229

 

DC FieldValueLanguage
dc.contributor.authorDebevec, Paul Een_US
dc.contributor.authorTaylor, Camillo Jen_US
dc.contributor.authorMalik, Jitendraen_US
dc.contributor.authorLevin, Golanen_US
dc.contributor.authorBorshukov, Georgeen_US
dc.contributor.authorYu, Yizhouen_US
dc.date.accessioned2012-06-26T06:29:53Z-
dc.date.available2012-06-26T06:29:53Z-
dc.date.issued1998en_US
dc.identifier.citationProceedings - Ieee International Symposium On Circuits And Systems, 1998, v. 5, p. V-514-V-517en_US
dc.identifier.issn0271-4310en_US
dc.identifier.urihttp://hdl.handle.net/10722/151825-
dc.description.abstractIn this paper we overview an approach to modeling and rendering architectural scenes from a sparse set of photographs. The approach is designed to require no special hardware and to produce real-time renderings on standard graphics hardware. The modeling method is an interactive photogrammetric modeling tool for recovering geometric models of architectural scenes from photographs. The tool is practical as an interactive method because it solves directly for architectural dimensions rather than for a multitude of vertex coordinates or depth measurements. The technique also determines the camera positions of the photographs, allowing the photographs to be taken from arbitrary unrecorded locations. The rendering method creates novel views of the scene based on the recovered model and the original photographs. A view-dependent texture mapping method allows all available image information to be used to produce the most photorealistic renderings. We focus on a number of results and applications of the method.en_US
dc.languageengen_US
dc.relation.ispartofProceedings - IEEE International Symposium on Circuits and Systemsen_US
dc.titleImage-based modeling and rendering of architecture with interactive photogrammetry and view-dependent texture mappingen_US
dc.typeConference_Paperen_US
dc.identifier.emailYu, Yizhou:yzyu@cs.hku.hken_US
dc.identifier.authorityYu, Yizhou=rp01415en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.scopuseid_2-s2.0-0031638132en_US
dc.identifier.volume5en_US
dc.identifier.spageVen_US
dc.identifier.epage514en_US
dc.identifier.scopusauthoridDebevec, Paul E=7003927551en_US
dc.identifier.scopusauthoridTaylor, Camillo J=7404823052en_US
dc.identifier.scopusauthoridMalik, Jitendra=7101991704en_US
dc.identifier.scopusauthoridLevin, Golan=7202808715en_US
dc.identifier.scopusauthoridBorshukov, George=6505757541en_US
dc.identifier.scopusauthoridYu, Yizhou=8554163500en_US
dc.identifier.issnl0271-4310-

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