Article: Haptic 3D mesh painting based on dynamic subdivision

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TitleHaptic 3D mesh painting based on dynamic subdivision
AuthorsFu, Y1
Chen, Y1
KeywordsDynamic Subdivision
Haptics
Painting System
Issue Date2008
PublisherC A D Solutions. The Journal's web site is located at http://www.cadanda.com
CitationComputer-Aided Design And Applications, 2008, v. 5 n. 1-4, p. 131-141 [How to Cite?]
DOI: http://dx.doi.org/10.3722/cadaps.2008.131-141
AbstractIn this paper, we present a haptic painting system which provides users an easy way to accurately add color on the mesh models. Unlike some of previously published methods which require texture mapping or point resampling, our system is totally mesh-based. Since a local dynamic subdivision algorithm has been developed in our method, the quality of painting can be less dependent on the original mesh density so that fine details can also be created in sparse models. Sample studies have shown that the visual painting results on mesh models are good enough for early industrial design of multi-materials (or multi-colors) parts where frequent and easy changes of painting are required. Our approach can also provide useful information in mesh editing like smoothing and cutting, which makes the system possible to be further developed into a 3D interactive design tool for parts made of multi-materials that are normally manufactured by multi-shot molding processes. © 2008 CAD Solutions, LLC.
ISSN1686-4360
2011 SCImago Journal Rankings: 0.033
DOIhttp://dx.doi.org/10.3722/cadaps.2008.131-141
ReferencesReferences in Scopus
DC Field
Value
dc.contributor.authorFu, Y
dc.contributor.authorChen, Y
dc.date.accessioned2012-08-08T08:45:05Z
dc.date.available2012-08-08T08:45:05Z
dc.date.issued2008
dc.description.abstractIn this paper, we present a haptic painting system which provides users an easy way to accurately add color on the mesh models. Unlike some of previously published methods which require texture mapping or point resampling, our system is totally mesh-based. Since a local dynamic subdivision algorithm has been developed in our method, the quality of painting can be less dependent on the original mesh density so that fine details can also be created in sparse models. Sample studies have shown that the visual painting results on mesh models are good enough for early industrial design of multi-materials (or multi-colors) parts where frequent and easy changes of painting are required. Our approach can also provide useful information in mesh editing like smoothing and cutting, which makes the system possible to be further developed into a 3D interactive design tool for parts made of multi-materials that are normally manufactured by multi-shot molding processes. © 2008 CAD Solutions, LLC.
dc.description.natureLink_to_subscribed_fulltext
dc.identifier.citationComputer-Aided Design And Applications, 2008, v. 5 n. 1-4, p. 131-141 [How to Cite?]
DOI: http://dx.doi.org/10.3722/cadaps.2008.131-141
dc.identifier.citeulike9592687
dc.identifier.doihttp://dx.doi.org/10.3722/cadaps.2008.131-141
dc.identifier.epage141
dc.identifier.issn1686-4360
2011 SCImago Journal Rankings: 0.033
dc.identifier.issue1-4
dc.identifier.scopuseid_2-s2.0-73649111708
dc.identifier.spage131
dc.identifier.urihttp://hdl.handle.net/10722/157046
dc.identifier.volume5
dc.languageeng
dc.publisherC A D Solutions. The Journal's web site is located at http://www.cadanda.com
dc.publisher.placeUnited States
dc.relation.ispartofComputer-Aided Design and Applications
dc.relation.referencesReferences in Scopus
dc.subjectDynamic Subdivision
dc.subjectHaptics
dc.subjectPainting System
dc.titleHaptic 3D mesh painting based on dynamic subdivision
dc.typeArticle
Author Affiliations
  1. The University of Hong Kong