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Article: Haptic 3D mesh painting based on dynamic subdivision

TitleHaptic 3D mesh painting based on dynamic subdivision
Authors
KeywordsDynamic Subdivision
Haptics
Painting System
Issue Date2008
PublisherC A D Solutions. The Journal's web site is located at http://www.cadanda.com
Citation
Computer-Aided Design And Applications, 2008, v. 5 n. 1-4, p. 131-141 How to Cite?
AbstractIn this paper, we present a haptic painting system which provides users an easy way to accurately add color on the mesh models. Unlike some of previously published methods which require texture mapping or point resampling, our system is totally mesh-based. Since a local dynamic subdivision algorithm has been developed in our method, the quality of painting can be less dependent on the original mesh density so that fine details can also be created in sparse models. Sample studies have shown that the visual painting results on mesh models are good enough for early industrial design of multi-materials (or multi-colors) parts where frequent and easy changes of painting are required. Our approach can also provide useful information in mesh editing like smoothing and cutting, which makes the system possible to be further developed into a 3D interactive design tool for parts made of multi-materials that are normally manufactured by multi-shot molding processes. © 2008 CAD Solutions, LLC.
Persistent Identifierhttp://hdl.handle.net/10722/157046
ISSN
2014 SCImago Journal Rankings: 0.369
References

 

DC FieldValueLanguage
dc.contributor.authorFu, Yen_US
dc.contributor.authorChen, Yen_US
dc.date.accessioned2012-08-08T08:45:05Z-
dc.date.available2012-08-08T08:45:05Z-
dc.date.issued2008en_US
dc.identifier.citationComputer-Aided Design And Applications, 2008, v. 5 n. 1-4, p. 131-141en_US
dc.identifier.issn1686-4360en_US
dc.identifier.urihttp://hdl.handle.net/10722/157046-
dc.description.abstractIn this paper, we present a haptic painting system which provides users an easy way to accurately add color on the mesh models. Unlike some of previously published methods which require texture mapping or point resampling, our system is totally mesh-based. Since a local dynamic subdivision algorithm has been developed in our method, the quality of painting can be less dependent on the original mesh density so that fine details can also be created in sparse models. Sample studies have shown that the visual painting results on mesh models are good enough for early industrial design of multi-materials (or multi-colors) parts where frequent and easy changes of painting are required. Our approach can also provide useful information in mesh editing like smoothing and cutting, which makes the system possible to be further developed into a 3D interactive design tool for parts made of multi-materials that are normally manufactured by multi-shot molding processes. © 2008 CAD Solutions, LLC.en_US
dc.languageengen_US
dc.publisherC A D Solutions. The Journal's web site is located at http://www.cadanda.comen_US
dc.relation.ispartofComputer-Aided Design and Applicationsen_US
dc.subjectDynamic Subdivisionen_US
dc.subjectHapticsen_US
dc.subjectPainting Systemen_US
dc.titleHaptic 3D mesh painting based on dynamic subdivisionen_US
dc.typeArticleen_US
dc.identifier.emailChen, Y:yhchen@hkucc.hku.hken_US
dc.identifier.authorityChen, Y=rp00099en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.doi10.3722/cadaps.2008.131-141en_US
dc.identifier.scopuseid_2-s2.0-73649111708en_US
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-73649111708&selection=ref&src=s&origin=recordpageen_US
dc.identifier.volume5en_US
dc.identifier.issue1-4en_US
dc.identifier.spage131en_US
dc.identifier.epage141en_US
dc.publisher.placeUnited Statesen_US
dc.identifier.scopusauthoridFu, Y=35279652300en_US
dc.identifier.scopusauthoridChen, Y=7601430448en_US
dc.identifier.citeulike9592687-

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