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Article: Game-based training for improving skill and physical fitness in team sport athletes.

TitleGame-based training for improving skill and physical fitness in team sport athletes.
Authors
Issue Date2009
PublisherMulti-Science Publishing Co Ltd. The Journal's web site is located at http://www.multi-science.co.uk/sports-science&coaching.htm
Citation
International Journal of Sports Science and Coaching, 2009, v. 4 n. 2, p. 273-283 How to Cite?
AbstractThe purpose of this paper is to provide a brief review of the relevant literature on game-based training, and summarise the advantages and disadvantages of this approach to training. At present, studies investigating the effectiveness of game-based training are limited, with many of the suggested advantages and disadvantages of game-based training based on anecdotal evidence. Of the studies that have been performed, most have reported that game-based training offers a specific method of conditioning for team sport competition, but game-based training may not simulate the high-intensity, repeated-sprint demands of international competition. Game-based training has been reported to offer a safe, effective method of conditioning for team-sport athletes that results in comparable (and, in some cases, greater) improvements in physical fitness and performance than traditional conditioning activities. While technical instruction training has been associated with a higher volume of skill executions (i.e., more ‘touches’), game-based training has been associated with greater cognitive effort - an important condition for skill learning. Indeed, studies investigating skill learning have reported comparable (and, in some cases, greater) improvements in skill execution and decision-making following game-based training than training involving repetitious technical instruction. Collectively, these findings demonstrate the value of game-based training for improving skill and physical fitness in team sport athletes. Further studies investigating the long-term skill and physical benefits of game-based training are warranted.
Persistent Identifierhttp://hdl.handle.net/10722/60483
ISSN
2021 Impact Factor: 2.029
2020 SCImago Journal Rankings: 0.642
ISI Accession Number ID

 

DC FieldValueLanguage
dc.contributor.authorGabbett, Ten_HK
dc.contributor.authorJenkins, Den_HK
dc.contributor.authorAbernethy, ABen_HK
dc.date.accessioned2010-05-31T04:11:49Z-
dc.date.available2010-05-31T04:11:49Z-
dc.date.issued2009en_HK
dc.identifier.citationInternational Journal of Sports Science and Coaching, 2009, v. 4 n. 2, p. 273-283en_HK
dc.identifier.issn1747-9541en_HK
dc.identifier.urihttp://hdl.handle.net/10722/60483-
dc.description.abstractThe purpose of this paper is to provide a brief review of the relevant literature on game-based training, and summarise the advantages and disadvantages of this approach to training. At present, studies investigating the effectiveness of game-based training are limited, with many of the suggested advantages and disadvantages of game-based training based on anecdotal evidence. Of the studies that have been performed, most have reported that game-based training offers a specific method of conditioning for team sport competition, but game-based training may not simulate the high-intensity, repeated-sprint demands of international competition. Game-based training has been reported to offer a safe, effective method of conditioning for team-sport athletes that results in comparable (and, in some cases, greater) improvements in physical fitness and performance than traditional conditioning activities. While technical instruction training has been associated with a higher volume of skill executions (i.e., more ‘touches’), game-based training has been associated with greater cognitive effort - an important condition for skill learning. Indeed, studies investigating skill learning have reported comparable (and, in some cases, greater) improvements in skill execution and decision-making following game-based training than training involving repetitious technical instruction. Collectively, these findings demonstrate the value of game-based training for improving skill and physical fitness in team sport athletes. Further studies investigating the long-term skill and physical benefits of game-based training are warranted.-
dc.languageengen_HK
dc.publisherMulti-Science Publishing Co Ltd. The Journal's web site is located at http://www.multi-science.co.uk/sports-science&coaching.htmen_HK
dc.relation.ispartofInternational Journal of Sports Science and Coachingen_HK
dc.titleGame-based training for improving skill and physical fitness in team sport athletes.en_HK
dc.typeArticleen_HK
dc.identifier.openurlhttp://library.hku.hk:4550/resserv?sid=HKU:IR&issn=1747-9541&volume=4&issue=2&spage=273&epage=283&date=2009&atitle=Game-based+training+for+improving+skill+and+physical+fitness+in+team+sport+athletes.en_HK
dc.identifier.emailAbernethy, AB: bruceab@hkucc.hku.hken_HK
dc.identifier.authorityAbernethy, AB=rp00886en_HK
dc.identifier.doi10.1260/174795409788549553-
dc.identifier.hkuros166605en_HK
dc.identifier.isiWOS:000275016300009-
dc.identifier.issnl1747-9541-

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