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Title | Author(s) | Issue Date | Views | |
---|---|---|---|---|
Web-Based Handwriting Education with Animated Virtual Teacher Proceeding/Conference:Advances in Web-Based Learning – ICWL 2004 | 2004 | 7 | ||
Environment-aware real-time crowd control Proceeding/Conference:Computer Animation 2012 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2012 | 2012 | 6 | ||
Interactive animation of virtual humans based on motion capture data Journal:Computer Animation and Virtual Worlds | 2009 | 7 | ||
Learning Neural Character Controllers from Motion Capture Data Proceeding/Conference:The 13th International Conference on Advanced Computer Science and Information Systems (ICACSIS) 2021 & The 6th International Workshop on Big Data and Information Security (IWBIS) | 2021 | 13 | ||
Real-time character control for wrestling games Proceeding/Conference:Motion in Games | 2009 | 8 | ||
Evaluation of four supervised learning schemes in white matter hyperintensities segmentation in absence or mild presence of vascular pathology Proceeding/Conference:Medical Image Understanding and Analysis | 2017 | 10 | ||
Contribution of Series Elasticity in Human Cyclic Heel-Raise Exercise Journal:Journal of Applied Biomechanics | 2003 | 5 | ||
Learning Neural Character Controllers from Videos and Motion Capture Data Proceeding/Conference:The 15th Conference on Quality Control by Artificial Vision (QCAV2021) | 2021 | 20 | ||
A feedback controller for biped humanoids that can counteract large perturbations during gait Proceeding/Conference:Proceedings - IEEE International Conference on Robotics and Automation | 2005 | 6 | ||
A reduced memory MPEG-2 decoder for compressed HD video Proceeding/Conference:2016 3rd International Conference on Systems and Informatics, ICSAI 2016 | 2016 | 10 | ||
Simulating interactions of avatars in high dimensional state space Proceeding/Conference:Proceedings of the Symposium on Interactive 3D Graphics and Games, I3D 2008 | 2008 | 6 | ||
3D textile reconstruction based on KinectFusion and synthesized texture Journal:International Journal of Clothing Science and Technology | 2017 | 13 | ||
Phase-functioned neural networks for character control Proceeding/Conference:ACM Transactions on Graphics | 2017 | 25 | ||
Perception based real-time dynamic adaptation of human motions Proceeding/Conference:Motion in Games | 2010 | 9 | ||
Adaptive animation of human motion for e-learning applications Book:Methods and Applications for Advancing Distance Education Technologies: International Issues and Solutions | 2009 | 22 | ||
NiceMeetVR: Facing professional baseball pitchers in the virtual batting cage Proceeding/Conference:Proceedings of the ACM Symposium on Applied Computing | 2002 | 7 | ||
Learning system for human motion characters of traditional arts Proceeding/Conference:Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST | 2006 | 6 | ||
Localization and Completion for 3D Object Interactions Journal:IEEE Transactions on Visualization and Computer Graphics | 2020 | 11 | ||
Spatial relationship descriptors to synthesize animations Journal:Seimitsu Kogaku Kaishi/Journal of the Japan Society for Precision Engineering | 2013 | 6 | ||
Creating and retargetting motion by the musculoskeletal human body model Journal:Visual Computer | 2000 | 5 | ||
Calculation and Visualization of the Dynamic Ability of the Human Body Journal:Journal of Visualization and Computer Animation | 1999 | 6 | ||
Dexterous reaching, grasp transfer and planning using electrostatic representations Proceeding/Conference:IEEE-RAS International Conference on Humanoid Robots | 2013 | 8 | ||
Tracking the translational and rotational movement of the ball using high-speed camera movies Proceeding/Conference:Proceedings - International Conference on Image Processing, ICIP | 2005 | 5 | ||
e-Learning martial arts Proceeding/Conference:Advances in Web Based Learning – ICWL 2006 | 2006 | 9 | ||
Data-driven character animation synthesis Book:Handbook of Human Motion | 2018 | 43 |