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- Publisher Website: 10.1109/ISPACS.2005.1595451
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Conference Paper: Improved methods for object-based coding of plenoptic videos
Title | Improved methods for object-based coding of plenoptic videos |
---|---|
Authors | |
Issue Date | 2005 |
Publisher | IEEE. |
Citation | 2005 International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS 2005), Hong Kong, 13-16 December 2005. In 2005 International Symposium on Intelligent Signal Processing and Communication Systems, p. 481-484 How to Cite? |
Abstract | Plenoptic videos (PVs) are a class of dynamic image-based representations, where the videos are taken at regularly spaced locations along a line. To yield the better rendering quality in scenes with large depth variations and support the functionalities at the object level for rendering, an object-based coding scheme is employed for the coding of PVs. Upon this object-based coding framework, the paper studies the improved coding methods for the texture and depth coding to achieve better compression efficiency. Experimental results show that considerable improvements in texture coding performance are obtained for both synthetic and real scenes. The improved depth coding quality is also illustrated. © 2005 IEEE. |
Persistent Identifier | http://hdl.handle.net/10722/54070 |
References |
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Wu, Q | en_HK |
dc.contributor.author | Chan, SC | en_HK |
dc.contributor.author | Shum, HY | en_HK |
dc.date.accessioned | 2009-04-03T07:35:56Z | - |
dc.date.available | 2009-04-03T07:35:56Z | - |
dc.date.issued | 2005 | en_HK |
dc.identifier.citation | 2005 International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS 2005), Hong Kong, 13-16 December 2005. In 2005 International Symposium on Intelligent Signal Processing and Communication Systems, p. 481-484 | en_HK |
dc.identifier.uri | http://hdl.handle.net/10722/54070 | - |
dc.description.abstract | Plenoptic videos (PVs) are a class of dynamic image-based representations, where the videos are taken at regularly spaced locations along a line. To yield the better rendering quality in scenes with large depth variations and support the functionalities at the object level for rendering, an object-based coding scheme is employed for the coding of PVs. Upon this object-based coding framework, the paper studies the improved coding methods for the texture and depth coding to achieve better compression efficiency. Experimental results show that considerable improvements in texture coding performance are obtained for both synthetic and real scenes. The improved depth coding quality is also illustrated. © 2005 IEEE. | en_HK |
dc.language | eng | en_HK |
dc.publisher | IEEE. | en_HK |
dc.relation.ispartof | 2005 International Symposium on Intelligent Signal Processing and Communication Systems | en_HK |
dc.rights | ©2005 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. | - |
dc.title | Improved methods for object-based coding of plenoptic videos | en_HK |
dc.type | Conference_Paper | en_HK |
dc.identifier.email | Chan, SC:scchan@eee.hku.hk | en_HK |
dc.identifier.authority | Chan, SC=rp00094 | en_HK |
dc.description.nature | published_or_final_version | en_HK |
dc.identifier.doi | 10.1109/ISPACS.2005.1595451 | - |
dc.identifier.scopus | eid_2-s2.0-33847192156 | en_HK |
dc.relation.references | http://www.scopus.com/mlt/select.url?eid=2-s2.0-33847192156&selection=ref&src=s&origin=recordpage | en_HK |
dc.identifier.volume | 2005 | en_HK |
dc.identifier.spage | 481 | en_HK |
dc.identifier.epage | 484 | en_HK |
dc.identifier.scopusauthorid | Wu, Q=52763969700 | en_HK |
dc.identifier.scopusauthorid | Chan, SC=13310287100 | en_HK |
dc.identifier.scopusauthorid | Shum, HY=7006094115 | en_HK |