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Conference Paper: Virtual reality using the concentric mosaic: Construction, rendering and data compression
Title | Virtual reality using the concentric mosaic: Construction, rendering and data compression |
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Authors | |
Keywords | Computers Computer graphics |
Issue Date | 2000 |
Publisher | IEEE. |
Citation | Ieee International Conference On Image Processing, 2000, v. 3, p. [d]644-647 How to Cite? |
Abstract | This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a camera is moving around a set of concentric circles. Concentric mosaic allows the user to move freely in a circular region and observe significant parallax and lighting changes without recovering the geometric and photometric scene model. The rendering of concentric mosaic is very efficient, which amounts to reordering and interpolating of previously captured slit images in the concentric mosaic. Concentric mosaic typically consists of hundreds of high-resolution images, which consumes significant amount of storage and bandwidth for transmission. A MPEG-like compression algorithm is therefore proposed in this paper taking advantages of the access patterns and redundancies of the mosaic images. Experimental results show that real-time reconstruction of novel views with good image quality can be achieved in a Pentium II 300 MHz PC. |
Persistent Identifier | http://hdl.handle.net/10722/46175 |
ISSN | 2020 SCImago Journal Rankings: 0.315 |
DC Field | Value | Language |
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dc.contributor.author | Shum, HY | en_HK |
dc.contributor.author | Ng, KT | en_HK |
dc.contributor.author | Chan, SC | en_HK |
dc.date.accessioned | 2007-10-30T06:44:08Z | - |
dc.date.available | 2007-10-30T06:44:08Z | - |
dc.date.issued | 2000 | en_HK |
dc.identifier.citation | Ieee International Conference On Image Processing, 2000, v. 3, p. [d]644-647 | en_HK |
dc.identifier.issn | 1522-4880 | en_HK |
dc.identifier.uri | http://hdl.handle.net/10722/46175 | - |
dc.description.abstract | This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a camera is moving around a set of concentric circles. Concentric mosaic allows the user to move freely in a circular region and observe significant parallax and lighting changes without recovering the geometric and photometric scene model. The rendering of concentric mosaic is very efficient, which amounts to reordering and interpolating of previously captured slit images in the concentric mosaic. Concentric mosaic typically consists of hundreds of high-resolution images, which consumes significant amount of storage and bandwidth for transmission. A MPEG-like compression algorithm is therefore proposed in this paper taking advantages of the access patterns and redundancies of the mosaic images. Experimental results show that real-time reconstruction of novel views with good image quality can be achieved in a Pentium II 300 MHz PC. | en_HK |
dc.format.extent | 608912 bytes | - |
dc.format.extent | 2614 bytes | - |
dc.format.extent | 27162 bytes | - |
dc.format.mimetype | application/pdf | - |
dc.format.mimetype | text/plain | - |
dc.format.mimetype | text/plain | - |
dc.language | eng | en_HK |
dc.publisher | IEEE. | en_HK |
dc.relation.ispartof | IEEE International Conference on Image Processing | en_HK |
dc.rights | ©2000 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. | - |
dc.subject | Computers | en_HK |
dc.subject | Computer graphics | en_HK |
dc.title | Virtual reality using the concentric mosaic: Construction, rendering and data compression | en_HK |
dc.type | Conference_Paper | en_HK |
dc.identifier.openurl | http://library.hku.hk:4550/resserv?sid=HKU:IR&issn=1522-4880&volume=3&spage=644&epage=647&date=2000&atitle=Virtual+reality+using+the+concentric+mosaic:+construction,+rendering+and+data+compression | en_HK |
dc.identifier.email | Ng, KT: wktng@hku.hk | en_HK |
dc.identifier.email | Chan, SC: ascchan@hkucc.hku.hk | en_HK |
dc.identifier.authority | Ng, KT=rp00157 | en_HK |
dc.identifier.authority | Chan, SC=rp00094 | en_HK |
dc.description.nature | published_or_final_version | en_HK |
dc.identifier.doi | 10.1109/ICIP.2000.899536 | en_HK |
dc.identifier.scopus | eid_2-s2.0-0034444577 | en_HK |
dc.identifier.hkuros | 50930 | - |
dc.identifier.volume | 3 | en_HK |
dc.identifier.spage | [d]644 | en_HK |
dc.identifier.epage | 647 | en_HK |
dc.identifier.scopusauthorid | Shum, HY=7006094115 | en_HK |
dc.identifier.scopusauthorid | Ng, KT=7403178463 | en_HK |
dc.identifier.scopusauthorid | Chan, SC=13310287100 | en_HK |
dc.identifier.issnl | 1522-4880 | - |