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Conference Paper: A parallel rendering approach to the adaptive supersampling method

TitleA parallel rendering approach to the adaptive supersampling method
Authors
Issue Date1997
PublisherIEEE. The Journal's web site is located at http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1000029
Citation
The 3rd International Conference on Algorithms and Architectures for Parallel Processing, Melbourne, VC., Australia, 10-12 December 1997. In Conference Proceedings, 1997, p. 511-518 How to Cite?
AbstractOriginal z-buffer method is a very efficient method for image generation. The limitation is that it introduces aliases into the output image. Although many methods have been proposed to address this problem. Most of them suffer from requiring a large memory space, demanding for high computational power, or having some other limitations. Recently, we presented a simple anti-aliasing method based on the supersampling method. Instead of supersampling every pixel, we supersample edge pixels only. In this paper, we discuss various approaches for parallelizing the method and their effects on memory usage and performance.
Persistent Identifierhttp://hdl.handle.net/10722/46018

 

DC FieldValueLanguage
dc.contributor.authorLin, Sen_HK
dc.contributor.authorLau, Ren_HK
dc.contributor.authorLin, Xen_HK
dc.contributor.authorCheung, PYSen_HK
dc.date.accessioned2007-10-30T06:40:45Z-
dc.date.available2007-10-30T06:40:45Z-
dc.date.issued1997en_HK
dc.identifier.citationThe 3rd International Conference on Algorithms and Architectures for Parallel Processing, Melbourne, VC., Australia, 10-12 December 1997. In Conference Proceedings, 1997, p. 511-518en_HK
dc.identifier.urihttp://hdl.handle.net/10722/46018-
dc.description.abstractOriginal z-buffer method is a very efficient method for image generation. The limitation is that it introduces aliases into the output image. Although many methods have been proposed to address this problem. Most of them suffer from requiring a large memory space, demanding for high computational power, or having some other limitations. Recently, we presented a simple anti-aliasing method based on the supersampling method. Instead of supersampling every pixel, we supersample edge pixels only. In this paper, we discuss various approaches for parallelizing the method and their effects on memory usage and performance.en_HK
dc.languageengen_HK
dc.publisherIEEE. The Journal's web site is located at http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1000029en_HK
dc.relation.ispartofInternational Conference on Algorithms and Architectures for Parallel Processing Proceedings-
dc.rights©1997 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.en_HK
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.-
dc.titleA parallel rendering approach to the adaptive supersampling methoden_HK
dc.typeConference_Paperen_HK
dc.description.naturepublished_or_final_versionen_HK
dc.identifier.doi10.1109/ICAPP.1997.651518en_HK
dc.identifier.hkuros27901-
dc.identifier.spage511-
dc.identifier.epage518-

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