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Conference Paper: BlueGame - A bluetooth enabled multi-player and multi-platform game: An experience report

TitleBlueGame - A bluetooth enabled multi-player and multi-platform game: An experience report
Authors
Issue Date2006
PublisherIEEE.
Citation
2006 3Rd Ieee Consumer Communications And Networking Conference, Ccnc 2006, 2006, v. 1, p. 258-261 How to Cite?
AbstractComputer games on mobile devices including cellular phones or handheld computers have become a fast expanding industry due to the recent advance in hardware and software supports. Most large mobile game and handheld vendors mainly focus on improving the interactivity and visual effects of, commonly single-user, mobile games. In this project, we carefully designed and then implemented an interactive multi-player action game, namely the BlueGame, transferrable between different computing platforms supported by the Bluetooth wireless technology. In addition to individual user's convenience to continue the multi-player game, our BlueGame prototype highlighted certain shortcomings of the existing Bluetooth technology, and more importantly our valuable experience gained for future wireless game development. ©2006 IEEE.
Persistent Identifierhttp://hdl.handle.net/10722/45879
References

 

DC FieldValueLanguage
dc.contributor.authorChan, MMHen_HK
dc.contributor.authorTam, Ven_HK
dc.contributor.authorLui, KSen_HK
dc.date.accessioned2007-10-30T06:37:36Z-
dc.date.available2007-10-30T06:37:36Z-
dc.date.issued2006en_HK
dc.identifier.citation2006 3Rd Ieee Consumer Communications And Networking Conference, Ccnc 2006, 2006, v. 1, p. 258-261en_HK
dc.identifier.urihttp://hdl.handle.net/10722/45879-
dc.description.abstractComputer games on mobile devices including cellular phones or handheld computers have become a fast expanding industry due to the recent advance in hardware and software supports. Most large mobile game and handheld vendors mainly focus on improving the interactivity and visual effects of, commonly single-user, mobile games. In this project, we carefully designed and then implemented an interactive multi-player action game, namely the BlueGame, transferrable between different computing platforms supported by the Bluetooth wireless technology. In addition to individual user's convenience to continue the multi-player game, our BlueGame prototype highlighted certain shortcomings of the existing Bluetooth technology, and more importantly our valuable experience gained for future wireless game development. ©2006 IEEE.en_HK
dc.format.extent152203 bytes-
dc.format.extent883769 bytes-
dc.format.extent4014 bytes-
dc.format.mimetypeapplication/pdf-
dc.format.mimetypeapplication/pdf-
dc.format.mimetypetext/plain-
dc.languageengen_HK
dc.publisherIEEE.en_HK
dc.relation.ispartof2006 3rd IEEE Consumer Communications and Networking Conference, CCNC 2006en_HK
dc.rights©2006 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.-
dc.titleBlueGame - A bluetooth enabled multi-player and multi-platform game: An experience reporten_HK
dc.typeConference_Paperen_HK
dc.identifier.emailTam, V:vtam@eee.hku.hken_HK
dc.identifier.emailLui, KS:kslui@eee.hku.hken_HK
dc.identifier.authorityTam, V=rp00173en_HK
dc.identifier.authorityLui, KS=rp00188en_HK
dc.description.naturepublished_or_final_versionen_HK
dc.identifier.doi10.1109/CCNC.2006.1593027en_HK
dc.identifier.scopuseid_2-s2.0-33749076224en_HK
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-33749076224&selection=ref&src=s&origin=recordpageen_HK
dc.identifier.volume1en_HK
dc.identifier.spage258en_HK
dc.identifier.epage261en_HK
dc.identifier.scopusauthoridChan, MMH=36941306700en_HK
dc.identifier.scopusauthoridTam, V=7005091988en_HK
dc.identifier.scopusauthoridLui, KS=7103390016en_HK

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