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Conference Paper: Game theoretic power aware wireless data access
Title | Game theoretic power aware wireless data access |
---|---|
Authors | |
Keywords | Economics Game theory Simulations Wireless Data Access |
Issue Date | 2005 |
Publisher | IEEE Computer Society. |
Citation | The 6th IEEE International Symposium on a World of Wireless Mobile and Multimedia Networks, Taormina, Giardini, Naxos, 13-16 June 2005, p. 324-329 How to Cite? |
Abstract | The paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query request to inform the server of its desired data item. The server replies in the common broadcast channel. We first define a utility function that considers the client's power consumption in transmit, receive and idle modes. Specifically, utility is expressed as the number of queries that can be completed given a fixed energy source. Based on the utility function, we formulate our power aware wireless data access scheme as a non-cooperative game, called the WDA game. From our theoretical analysis, we show that clients are not always necessary to send query requests to the server. Instead, each client determines the request probability without any explicit communication with one another. Furthermore, we design and evaluate the server and client algorithms for the WDA game. Simulation results confirm that our proposed scheme, compared with a simple always-request one, increases the utility and lifetime of every client while reducing the number of requests sent, at the cost of a slightly larger average query delay. |
Persistent Identifier | http://hdl.handle.net/10722/45818 |
DC Field | Value | Language |
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dc.contributor.author | Yeung, KH | en_HK |
dc.contributor.author | Kwok, YK | en_HK |
dc.date.accessioned | 2007-10-30T06:36:13Z | - |
dc.date.available | 2007-10-30T06:36:13Z | - |
dc.date.issued | 2005 | en_HK |
dc.identifier.citation | The 6th IEEE International Symposium on a World of Wireless Mobile and Multimedia Networks, Taormina, Giardini, Naxos, 13-16 June 2005, p. 324-329 | en_HK |
dc.identifier.uri | http://hdl.handle.net/10722/45818 | - |
dc.description.abstract | The paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query request to inform the server of its desired data item. The server replies in the common broadcast channel. We first define a utility function that considers the client's power consumption in transmit, receive and idle modes. Specifically, utility is expressed as the number of queries that can be completed given a fixed energy source. Based on the utility function, we formulate our power aware wireless data access scheme as a non-cooperative game, called the WDA game. From our theoretical analysis, we show that clients are not always necessary to send query requests to the server. Instead, each client determines the request probability without any explicit communication with one another. Furthermore, we design and evaluate the server and client algorithms for the WDA game. Simulation results confirm that our proposed scheme, compared with a simple always-request one, increases the utility and lifetime of every client while reducing the number of requests sent, at the cost of a slightly larger average query delay. | en_HK |
dc.format.extent | 195534 bytes | - |
dc.format.extent | 2046 bytes | - |
dc.format.extent | 2151 bytes | - |
dc.format.mimetype | application/pdf | - |
dc.format.mimetype | text/plain | - |
dc.format.mimetype | text/plain | - |
dc.language | eng | en_HK |
dc.publisher | IEEE Computer Society. | en_HK |
dc.relation.ispartof | IEEE International Symposium on a World of Wireless Mobile and Multimedia Networks | - |
dc.rights | ©2005 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. | - |
dc.subject | Economics | - |
dc.subject | Game theory | - |
dc.subject | Simulations | - |
dc.subject | Wireless Data Access | - |
dc.title | Game theoretic power aware wireless data access | en_HK |
dc.type | Conference_Paper | en_HK |
dc.description.nature | published_or_final_version | en_HK |
dc.identifier.doi | 10.1109/WOWMOM.2005.48 | en_HK |
dc.identifier.scopus | eid_2-s2.0-84890041356 | - |
dc.identifier.hkuros | 105743 | - |