Showing results 1 to 2 of 2
Title | Author(s) | Issue Date | Views | |
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Carpet unrolling for character control on uneven terrain Proceeding/Conference:Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, MIG 2015 | 2015 | 11 | ||
Bulk-synchronous parallel simultaneous BVH traversal for collision detection on GPUs Proceeding/Conference:Proceedings - I3D 2018: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games | 2018 | 13 |