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Article: A linear time algorithm for max-min length triangulation of a convex polygon

TitleA linear time algorithm for max-min length triangulation of a convex polygon
Authors
KeywordsComputational geometry
Max-min length k-set triangulation
Max-min length triangulation
Issue Date2007
Citation
Information Processing Letters, 2007, v. 101, n. 5, p. 203-208 How to Cite?
AbstractWe consider the following planar max-min length triangulation problem: given a set of n points in the Euclidean plane, find a triangulation such that the length of the shortest edge in the triangulation is maximized. In this paper, a linear time algorithm is proposed for computing the max-min length triangulation of a set of points in convex position. In addition, an O (n log n) time algorithm is proposed for computing the max-min length k-set triangulation of a set of points in convex position, where we are to compute a set of k vertices such that the max-min length triangulation on them is minimized over all possible k-set. We further show that the graph version of max-min length triangulation is NP-complete, and some common heuristics such as greedy algorithm are in general not able to give a bounded-ratio approximation to the max-min length triangulation. © 2006.
Persistent Identifierhttp://hdl.handle.net/10722/336032
ISSN
2021 Impact Factor: 0.851
2020 SCImago Journal Rankings: 0.415

 

DC FieldValueLanguage
dc.contributor.authorHu, Shiyan-
dc.date.accessioned2024-01-15T08:22:11Z-
dc.date.available2024-01-15T08:22:11Z-
dc.date.issued2007-
dc.identifier.citationInformation Processing Letters, 2007, v. 101, n. 5, p. 203-208-
dc.identifier.issn0020-0190-
dc.identifier.urihttp://hdl.handle.net/10722/336032-
dc.description.abstractWe consider the following planar max-min length triangulation problem: given a set of n points in the Euclidean plane, find a triangulation such that the length of the shortest edge in the triangulation is maximized. In this paper, a linear time algorithm is proposed for computing the max-min length triangulation of a set of points in convex position. In addition, an O (n log n) time algorithm is proposed for computing the max-min length k-set triangulation of a set of points in convex position, where we are to compute a set of k vertices such that the max-min length triangulation on them is minimized over all possible k-set. We further show that the graph version of max-min length triangulation is NP-complete, and some common heuristics such as greedy algorithm are in general not able to give a bounded-ratio approximation to the max-min length triangulation. © 2006.-
dc.languageeng-
dc.relation.ispartofInformation Processing Letters-
dc.subjectComputational geometry-
dc.subjectMax-min length k-set triangulation-
dc.subjectMax-min length triangulation-
dc.titleA linear time algorithm for max-min length triangulation of a convex polygon-
dc.typeArticle-
dc.description.naturelink_to_subscribed_fulltext-
dc.identifier.doi10.1016/j.ipl.2006.09.014-
dc.identifier.scopuseid_2-s2.0-33846065043-
dc.identifier.volume101-
dc.identifier.issue5-
dc.identifier.spage203-
dc.identifier.epage208-

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