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- Publisher Website: 10.1109/CRV.2007.43
- Scopus: eid_2-s2.0-34548790767
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Conference Paper: Lighting direction estimation in perspective shape from shading by genetic algorithm
Title | Lighting direction estimation in perspective shape from shading by genetic algorithm |
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Authors | |
Issue Date | 2007 |
Publisher | IEEE Computer Society. The Journal's website is located at http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=4228509 |
Citation | The 4th Canadian Conference on Computer and Robot Vision (CRV 2007), Montreal, QC., Canada, 28-30 May 2007. In Conference Proceedings, 2007, p. 289-296 How to Cite? |
Abstract | In oblique shape from shading (SfS), the lighting (illumination) direction is essential for recovering the 3D surface of a shaded image. On the other hand, Fast Marching Methods (FMM) are SfS algorithms that use the mechanism of wave propagation to reconstruct the surface. In this paper, the estimation of lighting direction is addressed and we model it as an optimization problem. The idea is to minimize the inconsistency of wave propagation of FMM during the reconstruction. As the consistency of wave propagation is a multi-modal function, genetic algorithm (GA) is utilized to determine the lighting direction. Experimental results on four oblique SfSs with an unknown lighting direction are presented to demonstrate the performance of the proposed algorithm. © 2007 IEEE. |
Persistent Identifier | http://hdl.handle.net/10722/196692 |
ISBN |
DC Field | Value | Language |
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dc.contributor.author | Chow, CK | - |
dc.contributor.author | Yuen, SY | - |
dc.date.accessioned | 2014-04-24T02:10:34Z | - |
dc.date.available | 2014-04-24T02:10:34Z | - |
dc.date.issued | 2007 | - |
dc.identifier.citation | The 4th Canadian Conference on Computer and Robot Vision (CRV 2007), Montreal, QC., Canada, 28-30 May 2007. In Conference Proceedings, 2007, p. 289-296 | - |
dc.identifier.isbn | 0-7695-2786-8 | - |
dc.identifier.uri | http://hdl.handle.net/10722/196692 | - |
dc.description.abstract | In oblique shape from shading (SfS), the lighting (illumination) direction is essential for recovering the 3D surface of a shaded image. On the other hand, Fast Marching Methods (FMM) are SfS algorithms that use the mechanism of wave propagation to reconstruct the surface. In this paper, the estimation of lighting direction is addressed and we model it as an optimization problem. The idea is to minimize the inconsistency of wave propagation of FMM during the reconstruction. As the consistency of wave propagation is a multi-modal function, genetic algorithm (GA) is utilized to determine the lighting direction. Experimental results on four oblique SfSs with an unknown lighting direction are presented to demonstrate the performance of the proposed algorithm. © 2007 IEEE. | - |
dc.language | eng | - |
dc.publisher | IEEE Computer Society. The Journal's website is located at http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=4228509 | - |
dc.relation.ispartof | Canadian Conference on Computer and Robot Vision, CRV 2007 Proceedings | - |
dc.rights | ©2007 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. | - |
dc.title | Lighting direction estimation in perspective shape from shading by genetic algorithm | - |
dc.type | Conference_Paper | - |
dc.description.nature | published_or_final_version | - |
dc.identifier.doi | 10.1109/CRV.2007.43 | - |
dc.identifier.scopus | eid_2-s2.0-34548790767 | - |
dc.identifier.spage | 289 | - |
dc.identifier.epage | 296 | - |
dc.publisher.place | United States | - |
dc.customcontrol.immutable | sml 160603 amended | - |