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Conference Paper: Realistic and interactive image-based rendering of ancient chinese artifacts using a multiple camera array

TitleRealistic and interactive image-based rendering of ancient chinese artifacts using a multiple camera array
Authors
Issue Date2011
Citation
Proceedings - Ieee International Symposium On Circuits And Systems, 2011, p. 2801-2804 How to Cite?
AbstractThis paper proposes a system for photorealistic interactive rendering of ancient Chinese artifacts for cultural heritage preservation using multiview images captured by a circular multiple-camera array. It employs 3D reconstruction and precomputed shadow field techniques to enable real-time relighting and object interaction. Moreover, Gabor features are employed to improve the robustness of line matching along epipolar lines and robust radial basis function modeling is employed to suppress possible outliers arising from false matching. Using the 3D model reconstructed, the precomputed shadow field is employed to provide real-time rendering/relighting and object movement, after acceleration on a graphic processing unit (GPU). Excellent rendering results are obtained and the ancient Chinese artifacts can be displayed in modern multi-view displays and conventional stereo systems. © 2011 IEEE.
Persistent Identifierhttp://hdl.handle.net/10722/158711
ISSN
References

 

DC FieldValueLanguage
dc.contributor.authorWang, Cen_US
dc.contributor.authorZhu, ZYen_US
dc.contributor.authorChan, SCen_US
dc.contributor.authorShum, HYen_US
dc.date.accessioned2012-08-08T09:01:00Z-
dc.date.available2012-08-08T09:01:00Z-
dc.date.issued2011en_US
dc.identifier.citationProceedings - Ieee International Symposium On Circuits And Systems, 2011, p. 2801-2804en_US
dc.identifier.issn0271-4310en_US
dc.identifier.urihttp://hdl.handle.net/10722/158711-
dc.description.abstractThis paper proposes a system for photorealistic interactive rendering of ancient Chinese artifacts for cultural heritage preservation using multiview images captured by a circular multiple-camera array. It employs 3D reconstruction and precomputed shadow field techniques to enable real-time relighting and object interaction. Moreover, Gabor features are employed to improve the robustness of line matching along epipolar lines and robust radial basis function modeling is employed to suppress possible outliers arising from false matching. Using the 3D model reconstructed, the precomputed shadow field is employed to provide real-time rendering/relighting and object movement, after acceleration on a graphic processing unit (GPU). Excellent rendering results are obtained and the ancient Chinese artifacts can be displayed in modern multi-view displays and conventional stereo systems. © 2011 IEEE.en_US
dc.languageengen_US
dc.relation.ispartofProceedings - IEEE International Symposium on Circuits and Systemsen_US
dc.titleRealistic and interactive image-based rendering of ancient chinese artifacts using a multiple camera arrayen_US
dc.typeConference_Paperen_US
dc.identifier.emailChan, SC:scchan@eee.hku.hken_US
dc.identifier.authorityChan, SC=rp00094en_US
dc.description.naturelink_to_subscribed_fulltexten_US
dc.identifier.doi10.1109/ISCAS.2011.5938187en_US
dc.identifier.scopuseid_2-s2.0-79960856674en_US
dc.relation.referenceshttp://www.scopus.com/mlt/select.url?eid=2-s2.0-79960856674&selection=ref&src=s&origin=recordpageen_US
dc.identifier.spage2801en_US
dc.identifier.epage2804en_US
dc.identifier.scopusauthoridWang, C=35231427200en_US
dc.identifier.scopusauthoridZhu, ZY=35099701000en_US
dc.identifier.scopusauthoridChan, SC=13310287100en_US
dc.identifier.scopusauthoridShum, HY=7006094115en_US

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