Article: A cache approach towards web-based interactive large-scale terrain rendering
| Title | A cache approach towards web-based interactive large-scale terrain rendering |
|---|---|
| Authors | Cao, L1 Chan, B1 Zheng, L2 Yuan, Z1 Wang, W1 |
| Keywords | Cache Mechanism Terrain Rendering View Dependent Rendering Visual Effect Analysis Web Based Visualization |
| Issue Date | 2012 |
| Publisher | Binary Information Press. The Journal's web site is located at http://www.joics.com |
| Citation | Journal Of Information And Computational Science, 2012, v. 9 n. 3, p. 533-546 [How to Cite?] |
| Abstract | We propose a novel method for web-based rendering of highly detailed 3D terrains. The proposed method relies on the server to provide rendering results directly for the clients. In order to achieve an interactive frame rate at the client and to reduce the workload of the server, a client side cache system is designed to reconstruct in-between screen shots from previous rendering results sparsely provided by the server, which are in the form of color images and depth maps (to be referred to as Terrain Instance Map, or TIM, in the paper). The cache system is designed to reuse TIMs as much as possible based on a series of view point analysis, screen coverage checking and effective resolution calculation on both CPU and GPU. The characteristics of our method include: quick full-detail view, high quality screen shots throughout the session, highly scalable, and it has little requirement on the rendering algorithm or data structure used at the server, safety for terrain data. Experiment results show that the proposed method is effective. © 2012 Binary Information Press. |
| ISSN | 1548-7741 2011 SCImago Journal Rankings: 0.026 |
| References | References in Scopus |
| dc.contributor.author | Cao, L |
|---|---|
| dc.contributor.author | Chan, B |
| dc.contributor.author | Zheng, L |
| dc.contributor.author | Yuan, Z |
| dc.contributor.author | Wang, W |
| dc.date.accessioned | 2012-06-26T06:39:42Z |
| dc.date.available | 2012-06-26T06:39:42Z |
| dc.date.issued | 2012 |
| dc.description.abstract | We propose a novel method for web-based rendering of highly detailed 3D terrains. The proposed method relies on the server to provide rendering results directly for the clients. In order to achieve an interactive frame rate at the client and to reduce the workload of the server, a client side cache system is designed to reconstruct in-between screen shots from previous rendering results sparsely provided by the server, which are in the form of color images and depth maps (to be referred to as Terrain Instance Map, or TIM, in the paper). The cache system is designed to reuse TIMs as much as possible based on a series of view point analysis, screen coverage checking and effective resolution calculation on both CPU and GPU. The characteristics of our method include: quick full-detail view, high quality screen shots throughout the session, highly scalable, and it has little requirement on the rendering algorithm or data structure used at the server, safety for terrain data. Experiment results show that the proposed method is effective. © 2012 Binary Information Press. |
| dc.description.nature | Link_to_subscribed_fulltext |
| dc.identifier.citation | Journal Of Information And Computational Science, 2012, v. 9 n. 3, p. 533-546 [How to Cite?] |
| dc.identifier.epage | 546 |
| dc.identifier.hkuros | 208992 |
| dc.identifier.issn | 1548-7741 2011 SCImago Journal Rankings: 0.026 |
| dc.identifier.issue | 3 |
| dc.identifier.scopus | eid_2-s2.0-84863368031 |
| dc.identifier.spage | 533 |
| dc.identifier.uri | http://hdl.handle.net/10722/152497 |
| dc.identifier.volume | 9 |
| dc.language | eng |
| dc.publisher | Binary Information Press. The Journal's web site is located at http://www.joics.com |
| dc.publisher.place | United States |
| dc.relation.ispartof | Journal of Information and Computational Science |
| dc.relation.references | References in Scopus |
| dc.subject | Cache Mechanism |
| dc.subject | Terrain Rendering |
| dc.subject | View Dependent Rendering |
| dc.subject | Visual Effect Analysis |
| dc.subject | Web Based Visualization |
| dc.title | A cache approach towards web-based interactive large-scale terrain rendering |
| dc.type | Article |
Author Affiliations
- The University of Hong Kong
- Hefei University of Technology

