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Article: A mobile quiz platform to challenge players’ knowledge on mobile devices

TitleA mobile quiz platform to challenge players’ knowledge on mobile devices
Authors
Issue Date2009
PublisherIEEE, Computer Society, Learning Technology Task Force. The Journal's web site is located at http://lttf.ieee.org/learn_tech
Citation
Learning Technology, 2009, v. 11 n. 1-2, p. 13-15 How to Cite?
AbstractMany new mobile technologies including the 3G, WiFi or mobile TV have opened up unprecedented learning opportunities on mobile devices. In addition, such technologies empower the rapid growth of new fields of research like the edutainment for educational entertainment. In a project awarded by the Hong Kong Wireless Development Center, we developed a mobile quiz game system on 3G mobile phone networks in China, Hong Kong or other countries to facilitate learning anytime and anywhere. Our developed mobile quiz system is so generic that it can be readily extended to any wireless network. In this paper, we discuss about the design and possible uses of our quiz system in mobile learning, and also share the relevant experience in system development with the evaluation strategies carefully examined. In 2008, our project also received the Bronze Award of the Hong Kong ICT Awards – Best Lifestyle. After all, our work shed light on many interesting directions for future exploration.
metadata.dc.description.uriAlternate journal title: The IEEE Learning Technology Newsletter
Persistent Identifierhttp://hdl.handle.net/10722/124729
ISSN

 

DC FieldValueLanguage
dc.contributor.authorWong, Jen_HK
dc.contributor.authorWang, Ten_HK
dc.contributor.authorTam, VWLen_HK
dc.contributor.authorCheung, SWen_HK
dc.contributor.authorWong Lui, KSen_HK
dc.contributor.authorFok, WWTen_HK
dc.date.accessioned2010-10-31T10:50:49Z-
dc.date.available2010-10-31T10:50:49Z-
dc.date.issued2009en_HK
dc.identifier.citationLearning Technology, 2009, v. 11 n. 1-2, p. 13-15en_HK
dc.identifier.issn1438-0625-
dc.identifier.urihttp://hdl.handle.net/10722/124729-
dc.description.abstractMany new mobile technologies including the 3G, WiFi or mobile TV have opened up unprecedented learning opportunities on mobile devices. In addition, such technologies empower the rapid growth of new fields of research like the edutainment for educational entertainment. In a project awarded by the Hong Kong Wireless Development Center, we developed a mobile quiz game system on 3G mobile phone networks in China, Hong Kong or other countries to facilitate learning anytime and anywhere. Our developed mobile quiz system is so generic that it can be readily extended to any wireless network. In this paper, we discuss about the design and possible uses of our quiz system in mobile learning, and also share the relevant experience in system development with the evaluation strategies carefully examined. In 2008, our project also received the Bronze Award of the Hong Kong ICT Awards – Best Lifestyle. After all, our work shed light on many interesting directions for future exploration.-
dc.description.uriAlternate journal title: The IEEE Learning Technology Newsletter-
dc.languageengen_HK
dc.publisherIEEE, Computer Society, Learning Technology Task Force. The Journal's web site is located at http://lttf.ieee.org/learn_tech-
dc.relation.ispartofLearning Technologyen_HK
dc.rightsCreative Commons: Attribution 3.0 Hong Kong License-
dc.rightsLearning Technology. Copyright © IEEE, Computer Society, Learning Technology Task Force.-
dc.rights©2009 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.-
dc.titleA mobile quiz platform to challenge players’ knowledge on mobile devicesen_HK
dc.typeArticleen_HK
dc.identifier.openurlhttp://library.hku.hk:4550/resserv?sid=HKU:IR&issn=1438-0625&volume=11&issue=1-2&spage=13&epage=15&date=2009&atitle=A+Mobile+Quiz+Platform+to+Challenge+Players’+Knowledge+on+Mobile+Devices-
dc.identifier.emailWang, T: tonywang@eee.hku.hken_HK
dc.identifier.emailTam, VWL: vtam@eee.hku.hken_HK
dc.identifier.emailCheung, SW: swcheung@eee.hku.hken_HK
dc.identifier.emailWong Lui, KS: kslui@eee.hku.hken_HK
dc.identifier.emailFok, WWT: wtfok@eee.hku.hk-
dc.identifier.authorityTam, VWL=rp00173en_HK
dc.identifier.authorityCheung, SW=rp00102en_HK
dc.identifier.authorityWong Lui, KS=rp00188en_HK
dc.identifier.authorityFok, WWT=rp00116en_HK
dc.description.naturepublished_or_final_version-
dc.identifier.hkuros180626en_HK
dc.identifier.hkuros158703-
dc.identifier.volume11en_HK
dc.identifier.issue1-2-
dc.identifier.spage13en_HK
dc.identifier.epage15en_HK

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