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Conference Paper: Effective use of gamification and game-based learning in education

TitleEffective use of gamification and game-based learning in education
Authors
Issue Date2015
Citation
Social Media 2015 / The 21st International Education and Technology Conference (SM 2015 / IET 2015) ), Hong Kong, China, 10-12 April 2015 How to Cite?
Persistent Identifierhttp://hdl.handle.net/10722/253002

 

DC FieldValueLanguage
dc.contributor.authorChu, SKW-
dc.date.accessioned2018-05-09T08:26:57Z-
dc.date.available2018-05-09T08:26:57Z-
dc.date.issued2015-
dc.identifier.citationSocial Media 2015 / The 21st International Education and Technology Conference (SM 2015 / IET 2015) ), Hong Kong, China, 10-12 April 2015-
dc.identifier.urihttp://hdl.handle.net/10722/253002-
dc.languageeng-
dc.relation.ispartofSocial Media / International Education and Technology Conference (SM / IET) = 社交網絡、資訊及通訊科技教學應用國際會議-
dc.titleEffective use of gamification and game-based learning in education-
dc.typeConference_Paper-
dc.identifier.emailChu, SKW: samchu@hku.hk-
dc.identifier.authorityChu, SKW=rp00897-
dc.description.naturepublished_or_final_version-
dc.identifier.hkuros249980-
dc.publisher.placeHong Kong, China-

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