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Conference Paper: Effective use of gamification and game-based learning in education
Title | Effective use of gamification and game-based learning in education |
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Authors | |
Issue Date | 2015 |
Citation | Social Media 2015 / The 21st International Education and Technology Conference (SM 2015 / IET 2015) ), Hong Kong, China, 10-12 April 2015 How to Cite? |
Persistent Identifier | http://hdl.handle.net/10722/253002 |
DC Field | Value | Language |
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dc.contributor.author | Chu, SKW | - |
dc.date.accessioned | 2018-05-09T08:26:57Z | - |
dc.date.available | 2018-05-09T08:26:57Z | - |
dc.date.issued | 2015 | - |
dc.identifier.citation | Social Media 2015 / The 21st International Education and Technology Conference (SM 2015 / IET 2015) ), Hong Kong, China, 10-12 April 2015 | - |
dc.identifier.uri | http://hdl.handle.net/10722/253002 | - |
dc.language | eng | - |
dc.relation.ispartof | Social Media / International Education and Technology Conference (SM / IET) = 社交網絡、資訊及通訊科技教學應用國際會議 | - |
dc.title | Effective use of gamification and game-based learning in education | - |
dc.type | Conference_Paper | - |
dc.identifier.email | Chu, SKW: samchu@hku.hk | - |
dc.identifier.authority | Chu, SKW=rp00897 | - |
dc.description.nature | published_or_final_version | - |
dc.identifier.hkuros | 249980 | - |
dc.publisher.place | Hong Kong, China | - |