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Conference Paper: Action videogame play improves visual motor control

TitleAction videogame play improves visual motor control
Authors
Issue Date2015
Citation
The 15th Annual Meeting of the Vision Sciences Society (VSS 2015), St. Pete Beach, FL., 15-20 May 2015. How to Cite?
AbstractCan action videogame play improve visual motor control? If yes, can it be used in training complex visual motor skills such as driving? Here we took a control-theoretic approach and tested non-video-game players with a typical compensatory manual control task. After playing a driving (Experiment 1) or a first-person shooter (FPS) action videogame (Experiment 2) for only five hours, participants improved significantly in both the control precision (measured as the RMS error) and response amplitude (gain) for their performance on the manual control task. No enhancement on participants’ contrast sensitivity function was observed. We fi t the performance data to an extensively validated Crossover Model to further understand how action gaming affects ...
DescriptionSaturday Morning Posters - Perception and Action: Complex interactions: no. 23.3016
Persistent Identifierhttp://hdl.handle.net/10722/215436

 

DC FieldValueLanguage
dc.contributor.authorChen, R-
dc.contributor.authorChen, J-
dc.contributor.authorLi, L-
dc.date.accessioned2015-08-21T13:25:32Z-
dc.date.available2015-08-21T13:25:32Z-
dc.date.issued2015-
dc.identifier.citationThe 15th Annual Meeting of the Vision Sciences Society (VSS 2015), St. Pete Beach, FL., 15-20 May 2015.-
dc.identifier.urihttp://hdl.handle.net/10722/215436-
dc.descriptionSaturday Morning Posters - Perception and Action: Complex interactions: no. 23.3016-
dc.description.abstractCan action videogame play improve visual motor control? If yes, can it be used in training complex visual motor skills such as driving? Here we took a control-theoretic approach and tested non-video-game players with a typical compensatory manual control task. After playing a driving (Experiment 1) or a first-person shooter (FPS) action videogame (Experiment 2) for only five hours, participants improved significantly in both the control precision (measured as the RMS error) and response amplitude (gain) for their performance on the manual control task. No enhancement on participants’ contrast sensitivity function was observed. We fi t the performance data to an extensively validated Crossover Model to further understand how action gaming affects ...-
dc.languageeng-
dc.relation.ispartofAnnual Meeting of the Vision Sciences Society, VSS 2015-
dc.rightsCreative Commons: Attribution 3.0 Hong Kong License-
dc.titleAction videogame play improves visual motor control-
dc.typeConference_Paper-
dc.identifier.emailLi, L: lili@hku.hk-
dc.identifier.authorityLi, L=rp00636-
dc.description.naturepostprint-
dc.identifier.hkuros248879-

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