Term | Code | Class | Title |
---|---|---|---|
2022 S2 | MLIM7000 | 2C | Capstone project and dissertation |
2022 S2 | MLIM7322 | 2A | Capstone project |
2022 S8 | MLIM7322 | SA | Capstone project |
2021 S2 | CCHU9060 | 2A | Games: Play, Learning and Society |
2021 S2 | MITE7341 | 2A | Game-based learning environments |
2021 S2 | MLIM7000 | 2C | Capstone project and dissertation |
2019 S1 | MLIM6025 | 1A | Methods of research and enquiry |
2019 S2 | CCHU9060 | 2A | Games: Play, Learning and Society |
2019 S2 | MLIM7322 | 2B | Capstone project |
2018 S2 | MLIM6025 | 2C | Methods of research and enquiry |
2018 S2 | CCHU9060 | 2A | Games: Play, Learning and Society |
2020 S2 | MITE7341 | 2B | Game-based learning environments |
2020 S2 | MLIM6025 | 2B | Methods of research and enquiry |
2020 S2 | MLIM7322 | 2A | Capstone project |
2020 S8 | MLIM7322 | SA | Capstone project |
2022 S1 | CCHU9060 | 1A | Games: Play, Learning and Society |
2022 S1 | CCHU9060 | 1AX | Games: Play, Learning and Society |
2022 S1 | MITE7341 | 1A | Game-based learning environments |
2019 S8 | MLIM7322 | SB | Capstone project |
2022 S8 | MLIM6339 | SA | Internship in library and information management |
Status | Thesis Title | Field of Study | Student |
---|---|---|---|
Demystifying AI Literacy Education – Fostering Secondary School Students’ AI Literacy | Education and Technology | 2020 Phd Ng Tsz Kit | |
Using Wiki Technology for Primary-school Students’ Collaborative Projects: Affordances, Constraints and Evaluation | Information Technology in Education | 2011 MPhil Fu Huijuan | |
Characterizing and Assessing Collective Responsibility in Computer-Supported Collaborative Inquiry Environments | Sciences of Learning | 2010 Phd Siqin Tuya | |
Experimenting with a Wiki-based Collaborative Process Writing Pedagogy for Teaching and Learning of Chinese Writing among Upper Primary School Students in China | Effects of Fairy Tale-based Learning System and Inquiry-based Learning Approach on the Learning of Mathematics and the Attitudes among Primary Three Students | 2008 Phd Li Xuanxi | |
“Integrated Argumentative Process-Oriented Writing Methodology” on Secondary School Students’ Chinese Writing Competence, Process and Attitude 探討「整合式議論文過程導向教學法」對中學生中文寫作能力、歷程及態度的影響 | Information and Technology Studies | 2009 Phd Cheung Sau Ching | |
The impact of gamified morphology interventions on student language learning engagement and achievement | Game-based Learning, Gamification in Education | 2018 Phd Qiao Shen | |
Examine the Factors Contributing to STEAM Learning and the Likelihood of Pursuing a STEAM Career | 2022 Phd Zhao Ying | ||
A Proposed Multidimensional Information System Framework for Journal Evaluations: A Case Study in the Field of Education and Educational Research | Bibliometrics | 2011 Phd Cheang Kar Li Brenda | |
Improving Mainland Chinese Undergraduates' Plagiarism-free Chinese Academic Writing through a UUPC Pedagogy | Educational Technology, Learning Sciences, Instructional Design, E-learning, Game-based Learning | 2015 Phd Zhang Yin | |
Assessing the Impact of a Gamification Design Model on Students' Learning, Participation, and Motivation: A Design-based Research Study | Students’ Motivation and Engagement in e-Learning; e-Learning Design | 2015 Phd Huang Biyun | |
Gamification on Accounting Education | 2019 Phd Cheng Pui Chak Kevin | ||
Improving Sexual Health Education for Adolescent Students Using Game-Based Learning and Gamification | e-Learning | 2014 Phd Haruna Hussein | |
Exploring the Effectiveness of a Scaffold-based Gamification Pedagogy on Children's Reading and its Sustainability | Interactive Courseware Development, Flipped Classroom | 2016 Phd Li Xiuhan | |
Can Gratitude Influence Academic Success? The Effects of an Online Gratitude Intervention on Academic Outcomes | Educational Technology | 2018 Phd Valdez Jana Patricia Millonado | |
Exploring the Impact of Gamified Flipped Classroom Instruction on Secondary School Students' Disaster Education | Educational Technology | 2016 Phd Zainuddin Zamzami | |
Artificial Intelligence Education and Music | 2021 Phd Hernandez Lopez Nora Patricia | ||
Gamification in Education; Game-based Learning; Social Media in Education | 2021 Phd Chen Xinyu | ||
Artificial Intelligence (AI) Literacy in Kindergarten: Curriculum Design and Implementation | AI Literacy in Education | 2021 Phd Su Jiahong | |
Developing a Chatbot-Assisted Approach to Enhance the Teaching and Learning of Argumentative Writing | Technology-enhanced Language Learning | 2020 Phd Guo Kai |
Start Date | End Date | Committee | Category | Body |
---|---|---|---|---|
2014-03-01 | 2017-02-28 | Halls, Committee on | The wardens/master of all residential halls and non-residential halls | |
2020-03-01 | 2020-06-15 | Halls, Committee on | The wardens/master of all residential halls and non-residential halls | |
2011-03-01 | 2014-02-28 | Halls, Committee on | The wardens/master of all residential halls and non-residential halls | |
2008-03-06 | 2011-02-28 | Halls, Committee on | The wardens/master of all residential halls and non-residential halls | |
2018-01-01 | 2018-12-31 | Selection of Wardens and Hall Tutors, Committee for the | One warden of a hall, appointed by the Committee for a period of one year, such warden not being in either the first year of appointment as warden nor in the last year of his current period of appointment as warden | |
2008-09-01 | 2011-06-30 | Faculty of Education, Board of the | The teachers who are members of the Faculty and who are full-time employees of the University | |
2011-07-01 | 2023-06-30 | Faculty of Education, Board of the | The teachers who are members of the Faculty and who are full-time employees of the University | |
2011-09-01 | 2013-08-31 | Catering, Committee on | A warden and a senior tutor, nominated by the wardens for two years at a time | Wardens of Halls |
2017-03-01 | 2020-02-29 | Halls, Committee on | The wardens/master of all residential halls and non-residential halls |