Showing results 77 to 96 of 246
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Title | Author(s) | Issue Date | Views | |
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Fast and accurate traffic matrix measurement using adaptive cardinality counting Proceeding/Conference:Proceedings of the SIGCOMM 2005 Workshop on Mining Network Data (MineNet'2005), held in conjunction with SIGCOMM 2005, Philadelphia, USA | 2005 | 165 | ||
FASTEST: A practical low-complexity algorithm for compile-time assignment of parallel programs to multiprocessors Journal:IEEE Transactions on Parallel and Distributed Systems | 1999 | 193 | ||
Fault-tolerant parallel scheduling of tasks on a heterogeneous high-performance workstation cluster Journal:Journal of Supercomputing | 2001 | 156 | ||
Filtering of shrew DDoS attacks in frequency domain Proceeding/Conference:Proceedings - Conference on Local Computer Networks, LCN | 2005 | 367 | ||
A Fuzzy Load Balancing Service for Network Computing Based on Jini Proceeding/Conference:Proceedings of the 7th European Conference on Parallel Processing (EURO-PAR'2001) | 2001 | 132 | ||
A Fuzzy Load Balancing System for Distributed Object Computing Proceeding/Conference:Proceedings of the IASTED International Conference on Applied Informatics (AI'2001) | 2001 | 107 | ||
A game theoretic approach to balancing energy consumption in heterogeneous wireless sensor networks Journal:Wireless Communications and Mobile Computing | 2012 | |||
A game theoretic approach to energy efficient cooperative cache maintenance in MANETs Proceeding/Conference:IEEE International Symposium on Personal, Indoor and Mobile Radio Communications, PIMRC | 2005 | 184 | ||
A game theoretic approach to power aware wireless data access Journal:IEEE Transactions on Mobile Computing | 2006 | 162 | ||
Game theoretic packet scheduling in a non-cooperative wireless environment Proceeding/Conference:Communications in Computer and Information Science | 2009 | 115 | ||
Game theoretic packet scheduling to combat non-cooperativeness in wireless mesh networks Proceeding/Conference:Proceedings - International Conference on Distributed Computing Systems | 2008 | 222 | ||
Game theoretic peer selection for resilient peer-to-peer media streaming systems Proceeding/Conference:Proceedings - The 28th International Conference on Distributed Computing Systems, ICDCS 2008 | 2008 | 195 | ||
Game theoretic power aware wireless data access Proceeding/Conference:IEEE International Symposium on a World of Wireless Mobile and Multimedia Networks | 2005 | 113 | ||
Game Theoretic Scheduling of Grid Computations Book:Market Oriented Grid Computing | 2008 | 124 | ||
Game-theoretic scalable peer-to-peer media streaming Proceeding/Conference:IPDPS Miami 2008 - Proceedings of the 22nd IEEE International Parallel and Distributed Processing Symposium, Program and CD-ROM | 2008 | 85 | ||
A genetic algorithm based approach to route selection and capacity flow assignment Journal:Computer Communications | 2003 | 188 | ||
A Graphical Tool for Automatic Parallelization and Scheduling of Programs on Multiprocessors Proceeding/Conference:Proceedings of the 3rd European Conference on Parallel Processing (EURO-PAR'97) (LNCS 1300) | 1997 | 35 | ||
GridSec: Trusted Grid computing with security binding and self-defense against network worms and DDoS attacks Proceeding/Conference:Lecture Notes in Computer Science | 2005 | 214 | ||
Hardware Task Scheduling in FPGA-Based Reconfigurable Embedded Computing Systems Book:Handbook on Mobile and Ubiquitous Computing: Innovations and Perspectives | 2007 | |||
HAWK: Halting Anomalies with Weighted choKing to rescue well-behaved TCP sessions from shrew DDoS attacks Proceeding/Conference:Lecture Notes in Computer Science | 2005 |